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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Oblar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A 3'1" northern man, he is generally well dressed albeit a few years behind the times. He wears a broad hat to hide his balding. He wears round tiny glasses practically rammed into his face.

Personality: He acts crazy and hedonistic. He has all his life been fascinated with poetry.

History: His parents moved while he was still in utero so he is the first generation to be born here. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. Due to his spouse's obsession with being a Engraver they were divorced and he won custody of their son. He worked as a Adventurer, and he later adopted a second son.

Motivation: His relatives are trying to arrange a marriage.

Ideals: Artistic. Flaws: Hedonist. Bonds: Attractive, Immigrant, Family. Occupation: Adventurer

Voice: Laughs frequently while speaking

Attributes [hide]

Oblar Elderberry, Male Halfling Cleric 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 45 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 14 (+2)13 (+1) 12 (+1)15 (+2)
Skills Nature +4, Perception +4
Senses Passive Perception 14
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 2000 sp. 1 Minor magic item.


Social Check DCs


Sammal Laughter, Male Tiefling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a shirt that is too small, which lets his gut show, with a ratty green coat over it. He has dyed his greying dark red hair a little too much giving a sharp dark red color. His eyes are likewise gold.

Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is obsessed with finding treasure.

History: The child of a Ploughman, who enjoyed hunting, Sammal was taken on many hunting expeditions. He made a point of taking high paying jobs and getting most of it up front. He used his abilities to travel the world and help people.

Motivation: He wants to meet his childhood hero; and meet up once more with his childhood friend

Ideals: Passionate, Philantrophist. Flaws: Ugly. Bonds: Adventurer, Nature. Occupation: Fletcher

Voice: High pitched and raspy

Attributes [hide]

Sammal Laughter, Male Tiefling Rogue 12
Medium (6'3") Tiefling, Neutral Good (CR 12)
Armor Class 12
Hit Points 52 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)12 (+1) 8 (-1)17 (+3)
Skills Medicine +3, Religion +5
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +3 / 3d10-1, Ranged +6 / 3d10+2, Grapple +2

Possessions: 100 pp. Jeweled electrum ring (8000 gp).


Social Check DCs


Maagog Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He dresses well, typically a more casual-formal manner. His bronze crest is still thick. His face is covered beneath a completely black helmet.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He has a habit of throwing himself into exceedingly dangerous situations.

History: Gifted from a young age, Maagog studied abroad. His parents enrolled him in a Paladin school at a young age so that he could practice his arcane talents. He was granted arcane powers by his dying sister.

Motivation: To prove his worth to the world; and he's repulsed by the pc

Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Poor. Occupation: Stylist

Voice: Farmer accent

Attributes [hide]

Maagog Delmirev, Male Dragonborn Paladin 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 13 (+1)15 (+2) 10 (+0)18 (+4)
Skills Athletics +6, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Aquan
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: Just what you see.


Social Check DCs


Conrad Rodney, Male Human [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery, and he perpetually has his club ready. His black hair is cut jaggedly and amateurishly. He has a dull look in his brown eyes.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a very good compulsive liar and kleptomaniac.

History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Ostracized due to the divine powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He used his abilities to travel the world and help people.

Motivation: He's repulsed by the PC; and a rival would like him out of the picture

Ideals: Fighting, Philantrophist, Gifted. Flaws: Antagonistic. Bonds: Criminal record. Occupation: Weaver

Voice: Uses sign language

Attributes [hide]

Conrad Rodney, Male Human Adept 7
Medium (5'3") Human, Neutral Evil (CR 7)
Armor Class 13
Hit Points 47 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 15 (+2)14 (+2) 14 (+2)8 (-1)
Skills Intimidation +2, Performance +2
Senses Passive Perception 12
Languages Common, Auran, Undercommon
Attacks Melee +3 / 2d8+0, Ranged +6 / 2d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: Moss agate (10 gp). Deep blue spinel (1500 gp). Malachite (10 gp).


Social Check DCs

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