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NPC Generator

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Advanced [show]


Windy Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He prefers to wear black pants and tee shirts. He has cinnamon fur. He has hazel eyes and a black hat with a white feather.

Personality: He will rave to anyone who will listen. He plays an instrument quite well.

History: He was born several months after his mother was called into army service. From his teen years he was always beautiful and desirable, so people have always doted on him. He is untrained/undisciplined, which makes him dangerous.

Motivation: He wants nothing more than to rejoin the army; and he is not mentally stable, and does not behave rationally

Ideals: Artistic. Flaws: Insane. Bonds: Poor, Military, Attractive. Occupation: Spice Merchant

Voice: Strong lisp

Attributes [hide]

Windy Plume, Male Tabaxi Commoner 3
Medium (5'1") Tabaxi, Lawful Evil (CR 3)
Armor Class 13
Hit Points 21 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 17 (+3)15 (+2) 14 (+2)14 (+2)
Skills Athletics +2, Medicine +4
Senses Passive Perception 12
Languages Common, Gnoll, Terran
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4

Possessions: 900 sp.


Social Check DCs


Cairn Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears blue painted combat armor at almost all times. His dark red hair is drawn into a tight pony tail with a cross scrunchie. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.

Personality: He is happy with his job as a Layabout. He turns his eye from what people do, preferring to live and let live. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Cairn was born in the west. At a young age he loved to build and create. Like his mother and his brother before him, after school he went straight into learning to become a Layabout. He has drifted from career to career and currently works as a Layabout.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Optimist, Persistence. Bonds: Job. Occupation: Layabout

Voice: Voice breaks

Attributes [hide]

Cairn Charisma, Male Tiefling Commoner 2
Medium (5'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)12 (+1) 14 (+2)17 (+3)
Skills Arcana +3, Performance +5
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 220 gp.


Social Check DCs


Theriatis Ariessus, Male Half-Elf [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He has the majority of his body covered in plate. His whole body is exceptionally muscular. His silver hair is greying along the sides and has receded to reveal a widow's peak. His green eyes dart from person to person.

Personality: He likes to make people angry or surprised. He also hits on women, regardless of circumstances.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Gardener arts, while his father instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has gone from town to town working and never settling down anywhere, but has fallen for a local Fortune-teller. He hasn't told them the truth, but wants to settle down with them.

Motivation: To settle down with his crush.

Flaws: Antagonistic. Bonds: Immigrant, Has a crush, Rich. Occupation: Gardener

Voice: Pronounces difficult words wrong

Attributes [hide]

Theriatis Ariessus, Male Half-Elf Bard 5
Medium (5'4") Half-Elf, Lawful Evil (CR 5)
Armor Class 13
Hit Points 22 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 15 (+2)17 (+3) 14 (+2)17 (+3)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Terran, Gnoll
Attacks Melee +7 / 2d4+4, Ranged +6 / 2d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 600 gp. Hematite (11 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Tarhun Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across his face, he wears a green tunic with brown highlights, and long red pants that bunch up around his shoes. He has silver crest. His red eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is witty, but his monotone delivery comes off as unnerving He is lazy and tries to find solutions quickly.

History: Born to a poor family in the city he treasured whatever gifts he got. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. By chance he met his sister recently and the two have been together since.

Motivation: Nothing but the best is good enough for him; and doesn't want to be a mortician and was forced into it by his family

Ideals: Joker, Impeccable. Flaws: Addict, Lazy. Bonds: Poor, Family. Occupation: Mortician

Voice: Low and grunting

Attributes [hide]

Tarhun Argenthrixus, Male Dragonborn Monk 4
Medium (6'2") Dragonborn, Neutral Evil (CR 4)
Armor Class 11
Hit Points 26 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)15 (+2) 14 (+2)17 (+3)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Halfling, Celestial
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs

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