Hadarai Selevarun, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears an entirely blue suit with brown socks and a vest with buckled shoes. With bright black hair and a scraggly beard. He has gleaming, smiling hazel eyes.
Personality: He will rave to anyone who will listen. He is a big fan of imagination and believes people should spend more time reading and writing.
History: Born to a pair of adventurers, Hadarai grew up listening to his father's many stories. He worked as a nervous Barkeep and found it very stressful. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants to meet his childhood hero; and find a way to reverse the transformation of his sister
Ideals: Logical. Flaws: Insane. Bonds: Adventurer, Job, Family. Occupation: Barkeep
Voice: American accent
Attributes [hide]
Medium (5'3") Elf, Neutral Evil (CR 11)
Armor Class 13
Hit Points 68 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 11 (+0) | 15 (+2) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven, Draconic, Giant
Attacks Melee +4 / 3d8+0, Ranged +7 / 3d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 1 | 0 | 0 |
Possessions: 6000 sp. Pink pearl (40 gp). Bloodstone (20 gp). Golden yellow topaz (200 gp). Malachite (8 gp). Chrysoprase (20 gp). Onyx (20 gp). Deep blue spinel (200 gp). Moonstone (20 gp). Jade (40 gp). Alexandrite (200 gp).
Sapply Humplebumple, Male Gnome [Permalink]
Personal [hide]
Description: This tall, slender man wears a robe, a symbol of his god around his neck, and a dagger on his belt. His hair is always cut to a buzz. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He plays an instrument quite well.
History: Born to a pair of adventurers, Sapply grew up listening to his father's many stories. His childhood dream was to be a Interpreter, but he was a colossal failure. He now owns his own business.
Motivation: Wants to open a new tavern; and balancing his hectic life and new shepherd responsibilities is difficult
Ideals: Fighting, Joker, Artistic. Bonds: Adventurer, Job. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Small (3'2") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 22 (2d12)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 16 (+3) |
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
Possessions: 130 pp.
Foxilon Appleblossom, Male Halfling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears professional attire. His whole body is exceptionally muscular. His hair, while still mostly chestnut, has prominent grey streaks. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Eccentric and domineering, Foxilon will drive conversation. He uses divination through singing.
History: He was born in the south, but his parents moved at a very young age to the east. He took every job he could get his hands on, but the opportunities for Halflings in the south were limited. He was granted psionic powers by his dying brother.
Motivation: To get a good night's sleep; and he feels threatened by others
Ideals: Extrovert, Gifted. Flaws: Insomniac. Bonds: Attractive, Immigrant. Occupation: Farmer
Voice: Smooth and feminine
Attributes [hide]
Small (2'10") Halfling, Chaotic Good (CR 6)
Armor Class 12
Hit Points 32 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 12 (+1) | 12 (+1) | 15 (+2) | 12 (+1) |
Senses Passive Perception 15
Languages Common, Halfling, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +4 / 2d6+1, Grapple +1
Possessions: 300 gp. Golden pearl (130 gp).
Dworic Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears white trousers with yellow and blue striped suspenders. He wears various colorful collared shirts. His hair, while still mostly white, has prominent grey streaks. His skin is flawless and his gray eyes scan people very quickly.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has built up a small fortune and can afford his own way.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Philantrophist, Artistic. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Laborer
Voice: Relaxed voice
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 10)
Armor Class 10
Hit Points 104 (10d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 19 (+4) | 14 (+2) | 12 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Dwarven, Giant, Goblin
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3
Possessions: 2200 gp. Zircon (60 gp). Aquamarine (500 gp). Aquamarine (500 gp).
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