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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aelar Mystralath, Male Elf [Permalink]

Personal [hide]

Description: He is typically in his Tanner uniform. He wears a broad hat to cover his moderate length black hair. He wears round tiny glasses practically rammed into his face.

Personality: He is extraordinarily eccentric. When he's not drinking or sleeping the drinks off, he's doing writing.

History: He was born in a small plains village. A freak accident while working with his Bowyer father left him crippled. He has achieved small success as a Tanner.

Motivation: Wants to open a new tavern; and balancing his hectic life and new tanner responsibilities is difficult

Ideals: Artistic. Flaws: Insane, Disease. Bonds: Job, Nature. Occupation: Tanner

Voice: Nasally tone

Attributes [hide]

Aelar Mystralath, Male Elf Expert 3
Medium (4'10") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 16 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)19 (+4) 11 (+0)16 (+3) 12 (+1)16 (+3)
Skills Intimidation +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Infernal, Dwarven, Terran
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4

Possessions: 2200 sp.


Social Check DCs


Oloric Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a tan armored body suit, with a simple red line shooting up and back down. He carries with him a set of warhammers on his belt, each one with a amber on the hilt. He wears a colorful flower in his chestnut hair. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a very good compulsive liar and kleptomaniac.

History: Oloric was born in the north. At a young age he loved to build and create. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oloric fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Fighting, Persistence. Bonds: Attractive, Criminal record. Occupation: Healer

Voice: Timid voice

Attributes [hide]

Oloric Ironfist, Male Dwarf Warrior 4
Medium (4'0") Dwarf, Lawful Evil (CR 4)
Armor Class 11
Hit Points 28 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)18 (+4) 10 (+0)14 (+2)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll, Auran, Abyssal, Halfling
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Kilvar Goblinbane, Male Dwarf [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a large hat to cast shadows over his face and wears ponchos to better hide his body. He wears his auburn hair down. His face is covered beneath a completely black helmet.

Personality: Stoic and calm, he prefers to meditate than take action. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in a small village he learned the ways of the warrior from his mother. He helped his mother out around the business and became quite the natural. He's also a talented Banker, but doesn't like to broadcast it.

Motivation: Expand his business; and further expansion of business

Ideals: Disciplined, Fighting. Flaws: Secretive. Bonds: Job. Occupation: Map Maker

Voice: Dark and ominous

Attributes [hide]

Kilvar Goblinbane, Male Dwarf Bard 2
Medium (4'5") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Religion +2, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1030

Possessions: 2000 cp.


Social Check DCs


Dustin Gresham, Male Human [Permalink]

Personal [hide]

Description: His skin is bronze and flawless. He is renowned for his bright grey suits and hats. He is an epitome of beauty. His white hair and beard is wavy and long. His brown eyes dart from person to person to random spaces in the air.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Born in the north to a Adventurer, Dustin learned a great deal about his father's area of expertise. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hasn't been sleeping well lately.

Motivation: To be a Actor again.

Ideals: Fighting. Flaws: Insomniac. Bonds: Attractive, Job, Military. Occupation: Adventurer

Voice: Old Prospector

Attributes [hide]

Dustin Gresham, Male Human Ranger 1
Medium (5'0") Human, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 16 (+3)14 (+2)
Skills Investigation +5, Perception +5
Senses Passive Perception 15
Languages Common, Celestial, Aquan, Giant
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 140 gp. Smoky quartz (20 gp).


Social Check DCs

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