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Cloak Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His black fur, when down, is lengthy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He believes the world needs to unite to get rid of giants once and for all.

History: He is the product a well kept family trust fund and as such has never really known need. In his 13th year, his parents were killed by a giants raid, leaving Cloak alone in the world. After a stint in an orphanage, he was adopted. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Many giants want him driven away.

Flaws: Insomniac. Bonds: Guardian, Enemies, Rich. Occupation: Carter

Voice: Dutch accent

Attributes [hide]

Cloak Grass, Male Tabaxi Adept 3
Medium (5'11") Tabaxi, Lawful Good (CR 3)
Armor Class 12
Hit Points 20 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 14 (+2)13 (+1) 15 (+2)12 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +5 / 1d8+3, Ranged +4 / 1d8+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12320000

Possessions: 400 gp. A delicate brass dragon egg (80 gp). Cloth of gold vestments (130 gp). Gold and topaz bottle stopper cork (700 gp).


Social Check DCs


Chem Generous, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he usually wears his white robe and has his morningstar always slung over his shoulder. His hair is short and chestnut. He is baby faced.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: He was raised in a plains tribe. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: A strong sense of loyalty to Tiefling people; and wants to raise his children well

Ideals: Impeccable. Flaws: Racist. Bonds: Nature, Adventurer, Family. Occupation: Dilettante

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Chem Generous, Male Tiefling Fighter 15
Medium (6'6") Tiefling, Chaotic Good (CR 15)
Armor Class 11
Hit Points 82 (15d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 10 (+0)18 (+4) 13 (+1)15 (+2)
Skills Intimidation +7, Religion +9
Senses Passive Perception 11
Languages Common, Aquan, Draconic, Gnoll, Elven
Attacks Melee +7 / 4d8+2, Ranged +6 / 4d8+1, Grapple +2

Possessions: 4000 gp. Large well-done wool tapestry (500 gp). A large tome filled with over one hundred recipes written by a former royal chef. (170 gp). Gold music box (2000 gp). Embroidered and bejeweled glove (2000 gp). Fire opal pendant on a fine gold chain (1500 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (170 gp). Gold and topaz bottle stopper cork (1600 gp). Solid gold idol (400 gp). A roughly beaten golden orb (170 gp). Eyepatch with mock eye of sapphire and moonstone (1500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (400 gp). Sapphire pendant on gold chain (2800 gp). Silver ewer (50 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pallabar Humplebumple, Male Gnome [Permalink]

Personal [hide]

Description: This man is very fat, and wears long strands of jet and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His silver hair is lengthy and is close to two feet long. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is erratic and paranoid. He believes dire rats are coming to abduct people. He also has developed a complete distrust of the Spice Merchant profession.

History: Pallabar hails from a village terrorized by dire rats. Pallabar was born on a far southern desert where he grew up under the tutelage of his father, an expert Unemployed. He moves from town to town, unable to find a place to settle.

Motivation: Someone believes him a fraud; and a deep hatred of dire rats

Flaws: Ugly. Bonds: Rich, Enemies, Job, Immigrant. Occupation: Unemployed

Voice: Timid voice

Attributes [hide]

Pallabar Humplebumple, Male Gnome Druid 4
Small (3'3") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 13 (+1)16 (+3) 11 (+0)14 (+2)
Skills Nature +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Elven, Gnoll
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 300 gp. 1 Minor magic item.


Social Check DCs


Everard Boleem, Male Half-Elf [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He prefers to wear black pants and tee shirts. He has dyed his greying brown hair a little too much giving a sharp brown color. He has hazel eyes.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: Born to a pair of adventurers, Everard grew up listening to his father's many stories. From there he went from mercenary job to mercenary job. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Sensitive, Antagonistic, Shy. Bonds: Adventurer. Occupation: Actor

Voice: Loud with bravado

Attributes [hide]

Everard Boleem, Male Half-Elf Barbarian 2
Medium (5'5") Half-Elf, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 26 (2d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 17 (+3)16 (+3) 18 (+4)11 (+0)
Skills Deception +2, Insight +6
Senses Passive Perception 14
Languages Common, Elven, Orc, Ignan, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2

Possessions: 160 pp. Amethyst (110 gp). 1 Masterwork Artisan’s tools.


Social Check DCs

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