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NPC Generator

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Advanced [show]


Silent Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He has done his best to style his black fur to look like a famous performer. His eyes are blue.

Personality: Deceptive and manipulative this northern guy figured out how to best use his charms to convince people to do what he wants. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He is the product a well kept family trust fund and as such has never really known need. From his teen years he was always beautiful and desirable, so people have always doted on him. He now travels the world, in search of power and loot.

Motivation: He's repulsed by the PC; and he wants to meet his childhood hero

Ideals: Logical. Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer. Occupation: Mason

Voice: Pronounces difficult words wrong

Attributes [hide]

Silent Prim Posies, Male Tabaxi Cleric 1
Medium (6'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 11 (+0)17 (+3) 11 (+0)19 (+4)
Skills Animal Handling +2, Performance +6
Senses Passive Perception 10
Languages Common, Abyssal, Aquan, Elven
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 3 Smokesticks.


Social Check DCs


Erias Daraln, Male Dwarf [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. With a patchy white beard and wild white hair. He has gleaming, smiling amber eyes.

Personality: He is calm most of the time but flees social interaction. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: To end his boredom; and to unite with his sister

Ideals: Gifted. Flaws: Shy, Mundane. Bonds: Poor, Family, Has a crush. Occupation: Herbalist

Voice: Sore throat, cough

Attributes [hide]

Erias Daraln, Male Dwarf Wizard 9
Medium (3'11") Dwarf, Neutral Good (CR 9)
Armor Class 13
Hit Points 50 (9d4)
Speed 20 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 17 (+3)13 (+1) 16 (+3)11 (+0)
Skills Animal Handling +6, Perception +6
Senses Passive Perception 16
Languages Common, Dwarven, Gnoll
Attacks Melee +7 / 3d4+4, Ranged +6 / 3d4+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124443

Possessions: 1200 gp. 1 Minor magic item.


Social Check DCs


Hupe Brightmoon, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears long strands of topaz and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His hair is brown and curly. His amber eyes dart from person to person to random spaces in the air.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he has decided he is irredeemable

Ideals: Athletic, Optimist. Bonds: Rich, Criminal record, Slave. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Hupe Brightmoon, Male Halfling Druid 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 16
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)20 (+5) 13 (+1)8 (-1) 13 (+1)13 (+1)
Skills History +1
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +7 / 1d6+5, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 1700 sp. 1 Masterwork Common Melee.


Social Check DCs


Thorpe Underfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He prefers to wear flannel. With a patchy golden beard and wild golden hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Prone to second guessing himself, he comes off as nervous. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Thorpe lived on a farm with his father, near the main road leading to a nearby town. He found a children's book about a Halfling Ranger who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. By chance he met his sister recently and the two have been together since.

Motivation: He is compelled to act according to his religious beliefs; and obtaining odd cultural halfling artifacts is his passion

Flaws: Shy. Bonds: Criminal record, Family, Adventurer, Religious. Occupation: Navigator

Voice: Irish accent

Attributes [hide]

Thorpe Underfoot, Male Halfling Ranger 5
Small (2'10") Halfling, Lawful Evil (CR 5)
Armor Class 13
Hit Points 25 (5d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)10 (+0) 10 (+0)18 (+4)
Skills Arcana +3, Insight +3
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 2d4-1, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110

Possessions: 600 gp. Malachite (6 gp). Fiery yellow corundum (900 gp).


Social Check DCs

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