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NPC Generator

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Advanced [show]


Eldon Dunben, Male Gnome [Permalink]

Personal [hide]

Description: This light-skinned male wears rags and sports a simple walking cane. He is tall, broad shouldered and powerfully built. His hair is red, silky, and of moderate length. He wears a mask on his face.

Personality: Calm and collected, he is a well trained Soapmaker. Animals are drawn to him, and he is able to talk to them.

History: He served in the navy to pay for his family's outstanding loans. His arcane abilities were realized during a raid on his village. He was granted arcane powers by his dying brother.

Motivation: To be a Assassin again; and retire the richest man in the south

Ideals: Gifted, Entrepeneur. Bonds: Poor, Attractive, Job, Military. Occupation: Soapmaker

Voice: Scratchy, weak

Attributes [hide]

Eldon Dunben, Male Gnome Wizard 4
Small (3'6") Gnome, Lawful Evil (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 18 (+4)13 (+1) 11 (+0)15 (+2)
Skills Deception +4, History +3
Senses Passive Perception 10
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114320

Possessions: 400 gp. Silver comb with moonstones (400 gp). 1 Half-Plate. 1 Half-Plate. 1 Masterwork Heavy steel shield. 1 Half-Plate.


Social Check DCs


Seven In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: 6'0" and lanky with angular features, he is an attractive figure. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His fur is lavender, silky, and of moderate length. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: A skeptical and narcissistic man, Seven's first love is himself. His second love is also himself. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He has chosen to use the inheritance that was left to him frivolously. Recently he has begun working with bootleggers and crooks.

Motivation: He feels the way he acts is they only way to get by in the world; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Impeccable, Artistic. Bonds: Attractive, Rich, Criminal record. Occupation: Bowyer

Voice: Soothing and warm

Attributes [hide]

Seven In the Wind, Male Tabaxi Ranger 2
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)13 (+1) 12 (+1)16 (+3)
Skills Nature +3, Survival +3
Senses Passive Perception 11
Languages Common, Celestial
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1000 cp. Golden pearl (120 gp). Jade (120 gp). Coral (120 gp).


Social Check DCs


Gardain Rubyeye, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his chestnut hair well, parting it to the right. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.

History: His mother raised him in a mountain cabin. A freak accident while working with his Shoemaker father left him crippled. He bought a kukri and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He's repulsed by the PC.

Flaws: Antagonistic, Selfish, Disease. Bonds: Attractive, Nature. Occupation: Carpenter

Voice: Sighs a lot, exhausted

Attributes [hide]

Gardain Rubyeye, Male Dwarf Adept 2
Medium (4'2") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 12 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 14 (+2)13 (+1) 16 (+3)8 (-1)
Skills Athletics +3, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13310000

Possessions: 320 gp.


Social Check DCs


Patrin Tiammanthyllish, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His attire stands in sharp contrast to his whip, which is beautifully polished and possesses an ornate carving of a card on it. His rusty crest, when down, is lengthy. His eyes are gold and beady.

Personality: He is calm most of the time but flees social interaction. He is able to fit into much smaller and tighter spaces than normal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.

Motivation: He loathes his own lifestyle; and he is compelled to act according to his religious beliefs

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Poor, Religious. Occupation: Roofer

Voice: Whispers

Attributes [hide]

Patrin Tiammanthyllish, Male Dragonborn Ranger 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)13 (+1) 14 (+2)16 (+3)
Skills Athletics +3, Deception +5
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 800 sp.


Social Check DCs

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