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NPC Generator

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Advanced [show]


Wobbles Musgraben, Male Gnome [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is typically in his Sailor uniform. His head has been shaved. His eyes are brown and catlike.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Sailor but believes his peers are too gung-ho.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. After a long history of fighting, Wobbles and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Job, Religious. Occupation: Sailor

Voice: Slow speaker

Attributes [hide]

Wobbles Musgraben, Male Gnome Druid 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 19 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)12 (+1) 14 (+2)10 (+0)
Skills Acrobatics +3, Arcana +3
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 1 Minor magic item.


Social Check DCs


Qemuel Shame, Male Tiefling [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a simple white robe with pastel stripes complete with hood. He wears his brown hair down. His eyes, though not visible through his cowl, are silver.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is a great chef.

History: He was born to a pair of big game hunters, but was frequently ill as a child. Brilliant and gifted he never wanted to apply himself. He left for the north, certain he would find work there.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and he's repulsed by the pc

Ideals: Philantrophist, Gifted. Flaws: Antagonistic, Disease. Bonds: Immigrant. Occupation: Fletcher

Voice: Smoker's lung

Attributes [hide]

Qemuel Shame, Male Tiefling Cleric 17
Medium (6'8") Tiefling, Lawful Evil (CR 17)
Armor Class 12
Hit Points 116 (17d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)16 (+3) 9 (-1)12 (+1)
Skills Arcana +9, Sleight of Hand +8
Senses Passive Perception 9
Languages Common, Ignan, Elven, Sylvan
Attacks Melee +10 / 5d4+4, Ranged +8 / 5d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13

Possessions: 7000 gp. Jet (90 gp). Eye agate (12 gp). Jet (90 gp). Chrysoprase (70 gp). Chalcedony (70 gp). Citrine (70 gp). Tourmaline (90 gp). Sard (70 gp). Moonstone (70 gp). Alexandrite (700 gp). Brown-green garnet (90 gp). White pearl (90 gp). Carnelian (70 gp). Sard (70 gp). Citrine (70 gp). Onyx (70 gp). Golden pearl (90 gp). Sardonyx (70 gp). Golden yellow topaz (700 gp). Obsidian (12 gp). Rich purple corundum (1200 gp). Freshwater pearl (12 gp).


Social Check DCs


Right-Handed Mirror, Male Tabaxi [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears a tight fitting blue shirt and pants. His long orange fur is drawn into a two foot long braid. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was raised by priests from a young age. He went to a religious school and was inspired by the priests there in charitable deeds. He hasn't been sleeping well lately.

Motivation: To get a good night's sleep; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Religious, Mentor. Occupation: Interpreter

Voice: Ums and uhs a lot

Attributes [hide]

Right-Handed Mirror, Male Tabaxi Ranger 10
Medium (6'0") Tabaxi, Lawful Good (CR 10)
Armor Class 14
Hit Points 71 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 17 (+3)8 (-1) 12 (+1)12 (+1)
Skills Animal Handling +5, Deception +5
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d6+0, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13011

Possessions: 2400 gp. Silver-plated steel longsword with jet jewel in hilt (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Richard Atherton, Male Human [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a worn and beaten armor. He wears his blonde hair up in a very large beehive style do. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is a great chef.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his father and his sister before him, after school he went straight into learning to become a Merchant. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Job, Rich. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Richard Atherton, Male Human Barbarian 7
Medium (5'7") Human, Lawful Evil (CR 7)
Armor Class 11
Hit Points 78 (7d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)17 (+3) 13 (+1)11 (+0)
Skills Insight +4, Survival +4
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Giant
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1

Possessions: 600 gp.


Social Check DCs

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