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NPC Generator

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Advanced [show]


Thoradin Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Dwarves. His skin is light but he possesses many grey ritualistic tattoos. He likes to wear darkened spectacles and heavy clothing, no matter the weather. With a patchy golden beard and wild golden hair. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born the oldest of a large religious northern family, he was no stranger to responsibility. He worked as a nervous Fletcher and found it very stressful. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Balancing his hectic life and new Fletcher responsibilities is difficult; and to reunite with his absent father

Ideals: Joker. Flaws: Ugly. Bonds: Job, Religious, Family. Occupation: Fletcher

Voice: Jittery and nervous

Attributes [hide]

Thoradin Bofdann, Male Dwarf Rogue 4
Medium (4'0") Dwarf, Chaotic Good (CR 4)
Armor Class 11
Hit Points 29 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 16 (+3)12 (+1) 10 (+0)12 (+1)
Skills Deception +3, Perception +2
Senses Passive Perception 12
Languages Common, Dwarven, Giant
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: 30 pp.


Social Check DCs


Lamlis Amakiir, Male Elf [Permalink]

Personal [hide]

Description: This malnourished man wears an old set of leather armor, nicked and torn by the ravages of time and battle. His long red hair is drawn into a two foot long braid. His amber eyes dart from person to person.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: The child of western immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Elves in the west were limited. Since then, he has sought to make the best of life.

Motivation: Wants to have a good time and be beloved; and to prove his worth to the world

Ideals: Optimist. Flaws: Impulsive. Bonds: Poor, Immigrant. Occupation: Farmer

Voice: Uses sign language

Attributes [hide]

Lamlis Amakiir, Male Elf Monk 2
Medium (5'0") Elf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 14 (+2)13 (+1) 13 (+1)16 (+3)
Skills Investigation +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 320 gp.


Social Check DCs


Baern Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears a violet shirt with thin green vertical stripes and blue pants. His white hair has been sun bleached extensively. His skin is flawless and his violet eyes scan people very quickly.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He would rather hide behind his crafts than deal with other people.

History: The child of a Assassin, who enjoyed hunting, Baern was taken on many hunting expeditions. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has never given up on his music dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and meet up once more with his childhood friend

Ideals: Justice, Artistic. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Detective

Voice: French accent

Attributes [hide]

Baern Dankil, Male Dwarf Commoner 5
Medium (4'0") Dwarf, Neutral Good (CR 5)
Armor Class 11
Hit Points 23 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 13 (+1)13 (+1) 10 (+0)11 (+0)
Skills Investigation +4, Medicine +3
Senses Passive Perception 10
Languages Common, Dwarven, Ignan
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Zogdûsh Rutherford, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair is singed and shortened. His eyes are gray and beady.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the east his family was never financially stable. While he appears to be a normal Half-Orc, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: Someone believes him a fraud; and he is not mentally stable, and does not behave rationally

Ideals: Philantrophist, Opinionated. Flaws: Ugly, Insane. Bonds: Poor. Occupation: Mayor

Voice: Sighs a lot, exhausted

Attributes [hide]

Zogdûsh Rutherford, Male Half-Orc Wizard 2
Medium (5'0") Half-Orc, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 13 (+1)8 (-1) 15 (+2)8 (-1)
Skills Nature +1, Religion +1
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1600 sp. Red garnet (160 gp). Coral (160 gp). Alexandrite (300 gp). 6 Acid flasks.


Social Check DCs

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