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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Diggory Eastaughffe, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he tends to wear a grey poncho over his likewise colored trousers and shirt. He has brown hair. He has several tiny amber earrings on each ear.

Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He is obsessed with a lost civilization.

History: When he was but 7 years old his parents immigrated from the east. He moved from fad to fad and when he turned 15 he discovered singing. He has never given up on his singing dream.

Motivation: He has money and likes to spend it; and he desires power and/or immortality

Ideals: Artistic. Bonds: Rich, Attractive, Adventurer, Immigrant. Occupation: Shoemaker

Voice: Speaks through clenched teeth

Attributes [hide]

Diggory Eastaughffe, Male Human Commoner 1
Medium (5'9") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)13 (+1) 15 (+2)11 (+0)
Skills Acrobatics +3, Performance +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 500 sp.


Social Check DCs


Sammal Fate, Male Tiefling [Permalink]

Personal [hide]

Description: A moderately attractive man, he prefers to wear brown pants and tee shirts. He sports a flattop hair cut. He has a tattooed face.

Personality: He is witty, but his monotone delivery comes off as unnerving He does not believe in violence as a means to an end. He is a dedicated Carpenter but believes his peers are too gung-ho.

History: Sammal was raised in a hard working conservative environment. He went to a religious school and was inspired by the priests there in charitable deeds. He inherited the family business which he has now maintained for 11 years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Joker, Pacifist. Bonds: Attractive, Job, Religious. Occupation: Carpenter

Voice: Indian accent

Attributes [hide]

Sammal Fate, Male Tiefling Expert 6
Medium (6'0") Tiefling, Neutral Good (CR 6)
Armor Class 11
Hit Points 41 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 16 (+3)11 (+0) 14 (+2)15 (+2)
Skills Acrobatics +4, Sleight of Hand +4
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +4 / 2d6+1, Grapple +4

Possessions: 1 Minor magic item.


Social Check DCs


Manfred Gentry, Male Half-Elf [Permalink]

Personal [hide]

Description: This eastern man is abnormally tall. He wears black robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a sword, but if one is not available he will default to his scimitar. His whole body is exceptionally muscular. His moppish red hair is in a traditional bowl cut. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is witty, but his monotone delivery comes off as unnerving He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: The child of eastern immigrants he idolized his mother. He took every job he could get his hands on, but the opportunities for Half-Elves in the east were limited. He has recently attracted an admirer that believes he's playing hard to get.

Motivation: Wants a kiss; and wants his loneliness to end

Ideals: Joker. Flaws: Insane. Bonds: Immigrant, Has a crush. Occupation: Mortician

Voice: Tuts and clicks tongue

Attributes [hide]

Manfred Gentry, Male Half-Elf Aristocrat 7
Medium (4'9") Half-Elf, True Neutral (CR 7)
Armor Class 11
Hit Points 45 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 13 (+1)16 (+3) 10 (+0)14 (+2)
Skills Investigation +6, Nature +6
Senses Passive Perception 10
Languages Common, Elven, Infernal, Undercommon, Giant
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1

Possessions: 300 gp. Sapphire pendant on gold chain (1900 gp).


Social Check DCs


Fonkin Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He wears a fine chain shirt which he covers with black colored cloaks and clothing, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 3'7" when asserting himself. He sports a flattop hair cut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Fonkin is combative with any and all who dare try his patience in the slightest.

History: He got into the Interpreter business at a young age. His childhood dream was to be a Beggar, but he was a colossal failure. He is untrained/undisciplined, which makes him dangerous.

Motivation: He loathes his own lifestyle; and to find somewhere to settle down

Ideals: Justice. Flaws: Mundane, Insane, Depressed. Bonds: Job. Occupation: Interpreter

Voice: German accent

Attributes [hide]

Fonkin Tarkelby, Male Gnome Warrior 4
Small (3'7") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 39 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)9 (-1) 15 (+2)13 (+1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d10+0, Ranged +3 / 1d10+1, Grapple +1

Possessions: 80 pp. 1 Minor magic item.


Social Check DCs

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