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Advanced [show]


Thorpe Sunmeadow, Male Halfling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears a fancy grey suit. He wears his auburn hair up in a very large beehive style do. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: Prone to second guessing himself, he comes off as nervous. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Thorpe was born with his father's beautiful face. In his youth he was a Mason, and wanted to be a champion fighter when he grew up. He was working during a period of war, and as one of the natives he lived in fear of joining the others in being slaughtered. He saw the brutality and swore off his fighting aspirations, taking his younger brother on his back after seeing his parents die, and fled the country. He has never given up on his painting dream.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and further expansion of business

Ideals: Athletic, Artistic, Fighting. Flaws: Shy, PTSD. Bonds: Attractive. Occupation: Sage

Voice: Slow speaker

Attributes [hide]

Thorpe Sunmeadow, Male Halfling Fighter 1
Small (3'3") Halfling, True Neutral (CR 1)
Armor Class 13
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)14 (+2) 11 (+0)13 (+1)
Skills Persuasion +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Halfling, Druidic, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 60 gp.


Social Check DCs


Tûmhom Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a beer of some kind. He wears clothing that is held on in multiple layers but all of it is in poor condition, marred by beers. His white hair is smooth and relatively long. His eyes are green.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His father was a soldier and died while he was still young. Tûmhom was left his father's suit of armor and trained in its use and care. Being a Barkeep kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Opinionated. Flaws: Ugly. Bonds: Poor, Criminal record, Military. Occupation: Barkeep

Voice: Irish accent

Attributes [hide]

Tûmhom Gentry, Male Half-Orc Expert 7
Medium (5'10") Half-Orc, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 25 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)16 (+3) 15 (+2)7 (-2)
Skills Animal Handling +5, Survival +5
Senses Passive Perception 12
Languages Common, Orc, Celestial, Aquan, Elven
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 1000 gp. Blue quartz (10 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Gubrash Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He is dressed in a clean red cloak covering his clean studded leather. His chestnut hair is cut short with large spiked bangs in the front. His eyes, though not visible through his cowl, are blue.

Personality: While he acts the brute, he is far gentler than he would appear. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. From there he went from mercenary job to mercenary job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Butcher. He hasn't told them the truth, but wants to settle down with them.

Motivation: He's in love.

Ideals: Fighting, Gifted. Flaws: Ugly. Bonds: Has a crush, Adventurer. Occupation: Farmer

Voice: Rolls R's

Attributes [hide]

Gubrash Winterbourne, Male Half-Orc Bard 6
Medium (5'7") Half-Orc, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 36 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)16 (+3) 14 (+2)8 (-1) 16 (+3)11 (+0)
Skills Athletics +7, Sleight of Hand +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +7 / 2d6+4, Ranged +6 / 2d6+3, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. Jasper (20 gp). Amethyst (80 gp).


Social Check DCs


Guy Blythe, Male Human [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His skin is fair and his fingers are delicate and long. He has done his best to style his white hair to look like a famous performer. He has gleaming, smiling violet eyes.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born to a pair of adventurers, Guy grew up listening to his father's many stories. A gifted student he started as a Weaver, but he got bored and became a Navigator. He has worked as a Navigator like his father before him.

Motivation: He desires power and/or immortality; and his relatives are trying to arrange a marriage

Ideals: Persistence. Bonds: Military, Adventurer, Job, Family. Occupation: Navigator

Voice: Sore throat, cough

Attributes [hide]

Guy Blythe, Male Human Monk 5
Medium (5'10") Human, Neutral Good (CR 5)
Armor Class 13
Hit Points 36 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 13 (+1)12 (+1) 13 (+1)14 (+2)
Skills Acrobatics +6, Medicine +4
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +6 / 2d4+3, Grapple +4

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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