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NPC Generator

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Advanced [show]


Smoking Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'2" and muscular, this southern man sports brown clothing, slightly heavier than average wear. His fur is yellow and very short. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Smoking hangs on like a leech to those who appreciate him. It was this clingy personality that held back his singing career. He works hard and plays hard.

History: He was born blind and as such lacked many opportunities for work. He moved out north to avoid the crime he committed. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Wants to work out more often.

Ideals: Athletic, Artistic. Flaws: Hedonist, Disease. Bonds: Criminal record. Occupation: Knight

Voice: Puts emphasis on the wrong words

Attributes [hide]

Smoking Timber, Male Tabaxi Commoner 2
Medium (5'2") Tabaxi, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 16 (+3)18 (+4) 13 (+1)18 (+4)
Skills Investigation +6, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Celestial, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2

Possessions: 230 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). Brass mug with jade inlays (400 gp). Solid gold idol (200 gp).


Social Check DCs


Greethen Ebynichtomonis, Male Dragonborn [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right leg, he wears a fancy brown suit. He has dyed his greying brass crest a little too much giving a sharp brass color. His half smiles and red eyes are beguiling and draw you in.

Personality: He likes to make people angry or surprised. He also is a firm believer in the manly ideal.

History: Greethen was born with his father's beautiful face. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Healer kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Flaws: Antagonistic, Impulsive. Bonds: Attractive, Enemies, Criminal record. Occupation: Healer

Voice: Forgets to breathe while speaking

Attributes [hide]

Greethen Ebynichtomonis, Male Dragonborn Ranger 9
Medium (6'5") Dragonborn, Chaotic Evil (CR 9)
Armor Class 11
Hit Points 68 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 15 (+2)11 (+0) 14 (+2)15 (+2)
Skills History +3, Medicine +5
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 700 gp.


Social Check DCs


Morkral Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: He stands about 3'11" and is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft green waves gently in the breeze. His left hand appears badly burned and disfigured. He sports a flattop hair cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He exudes charisma. He is a tour de force of persuasion. He plays an instrument quite well.

History: He was born into a rich family. From his teen years he was always beautiful and desirable, so people have always doted on him. He has never given up on his dancing dream.

Motivation: Money/treasure; and he is greedy

Ideals: Artistic. Flaws: Addict. Bonds: Rich, Attractive. Occupation: Healer

Voice: Gruff and masculine

Attributes [hide]

Morkral Hammerstone, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 17 (+3)14 (+2) 13 (+1)9 (-1)
Skills Nature +4, Religion +4
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 70 gp.


Social Check DCs


Three Prim Posies, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. His brown fur, when down, is lengthy. He is very pretty but has cold, dead eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a great chef.

History: Three was born in the south. At a young age he loved to build and create. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's repulsed by the PC; and a need for knowledge about a nearby landmark

Ideals: Gifted, Persistence. Flaws: Antagonistic. Bonds: Attractive, Immigrant. Occupation: Actor

Voice: Creaky witch voice

Attributes [hide]

Three Prim Posies, Male Tabaxi Wizard 7
Medium (5'6") Tabaxi, True Neutral (CR 7)
Armor Class 12
Hit Points 29 (7d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 12 (+1)11 (+0) 9 (-1)14 (+2)
Skills Intimidation +5, Religion +3
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 200 gp. Eye agate (13 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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