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NPC Generator

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Advanced [show]


Conrad Richie, Male Human [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a chocolate of some kind. He wears a green shirt with thin black vertical stripes and brown pants, marred by chocolates. His auburn hair is knotted and matted. His eyes are blue and he is always smoking a pipe.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Conrad lived on a farm with his mother, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: An old rival family wants him found.

Ideals: Opinionated. Flaws: Ugly, Antagonistic. Bonds: Family, Enemies. Occupation: Tailor

Voice: Sore throat, cough

Attributes [hide]

Conrad Richie, Male Human Druid 1
Medium (6'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 10 (+0)12 (+1) 18 (+4)14 (+2)
Skills Deception +4, History +3
Senses Passive Perception 14
Languages Common, Draconic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14310000000

Possessions: 130 gp.


Social Check DCs


Adrik Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft white waves gently in the breeze. He is physically well-built. He has wavy blonde hair. His skin is flawless and his violet eyes scan people very quickly.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A powerful slaver made him what he is. His mother had invested heavily in several trade routes and wanted him to inherit them. He's also a talented Dilettante, but doesn't like to broadcast it.

Motivation: He has money and likes to spend it; and expand his business

Bonds: Rich, Attractive, Job, Family, Mentor. Occupation: Interpreter

Voice: Pronounces difficult words wrong

Attributes [hide]

Adrik Frostbeard, Male Dwarf Cleric 2
Medium (4'4") Dwarf, True Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 10 (+0)14 (+2) 13 (+1)6 (-2)
Skills Acrobatics +2, Nature +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Gnome
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114200

Possessions: 350 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Oppleby Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears tight fitting clothing which further accentuates his frame. He wears his silver hair down. He is baby faced.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He also has developed a complete distrust of the Miller profession.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the plains to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Oppleby took refuge in the ruined castle and found the beat up greataxe and armor he uses now. He became a Jeweler soon after.

Motivation: Expand his business; and retire the richest man in the west

Ideals: Entrepeneur. Flaws: Secretive. Bonds: Attractive, Job, Military, Nature. Occupation: Jeweler

Voice: Indian accent

Attributes [hide]

Oppleby Ironhide, Male Gnome Barbarian 2
Small (3'5") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 26 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 2000 cp.


Social Check DCs


Harvest Buttons, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. He carries with him a set of shields on his belt, each one with a sapphire on the hilt. He has wavy cinnamon fur. His face is covered beneath a completely black helmet.

Personality: He speaks before he thinks and is too direct. He is a ruthless business man, a trait he acquired from his father.

History: Harvest was born with his father's beautiful face. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He has been a successful dealer in antiques buying low and selling high.

Motivation: To prove his worth to the world; and retire the richest man in the north

Ideals: Fighting, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Mentor. Occupation: Assassin

Voice: Low range voice

Attributes [hide]

Harvest Buttons, Male Tabaxi Warlock 13
Medium (6'6") Tabaxi, Neutral Evil (CR 13)
Armor Class 10
Hit Points 51 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)17 (+3) 11 (+0)14 (+2)
Skills Deception +6, Performance +6
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +6 / 4d4+2, Ranged +4 / 4d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1543333311

Possessions: 2000 gp. Silver-plated steel longsword with jet jewel in hilt (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Cloth of gold vestments (160 gp). Carved bone or ivory statuette (40 gp). Carved harp of exotic wood with ivory inlay and zircon gems (900 gp). Fire opal pendant on a fine gold chain (2100 gp). Jeweled electrum ring (3000 gp). Fire opal pendant on a fine gold chain (2100 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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