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NPC Generator

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Advanced [show]


Rhogar Zzzxaaxthroth, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he sports red clothing, slightly heavier than average wear. He wears his brass crest up. He has gleaming, smiling gold eyes.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. His job bores him to no end. He has decided to make it more interesting.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was very strict, and drilled into him lessons on being the perfect gentleman. Being a Jeweler kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He is a bit of a kleptomaniac.

Ideals: Optimist, Impeccable. Bonds: Adventurer, Criminal record, Military. Occupation: Jeweler

Voice: Sounds elderly

Attributes [hide]

Rhogar Zzzxaaxthroth, Male Dragonborn Bard 6
Medium (6'2") Dragonborn, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 15 (+2)14 (+2) 15 (+2)18 (+4)
Skills Athletics +5, Nature +5
Senses Passive Perception 12
Languages Common, Infernal, Auran
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 5000 sp.


Social Check DCs


Anthony Markum, Male Half-Elf [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. He wears his blonde hair up. His brown eyes dart from person to person to random spaces in the air.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He took every job he could get his hands on, but the opportunities for Half-Elves in the north were limited. After a long history of fighting, Anthony and his spouse have recently divorced.

Motivation: He is terrified, and will act out of fear; and to end his boredom

Flaws: Antagonistic, Fearful, Mundane. Bonds: Immigrant. Occupation: Bricklayer

Voice: Smoker's lung

Attributes [hide]

Anthony Markum, Male Half-Elf Wizard 5
Medium (5'0") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 18 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 10 (+0)9 (-1) 11 (+0)10 (+0)
Skills Investigation +2, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp. Citrine (50 gp). White pearl (120 gp). 1 Minor magic item.


Social Check DCs


Dazzazn Turnuroth, Male Dragonborn [Permalink]

Personal [hide]

Description: He very much looks the part of a Locksmith. He carries a battered hand crossbow and tarnished scimitar as well. His black crest is lengthy and is close to two feet long. His otherwise smooth face is marked with small tiny scars.

Personality: He is extraordinarily eccentric. As long as the job gets done he does not care how it got done.

History: A powerful brothel owner made him what he is. He worked as a nervous Locksmith and found it very stressful. He inherited the family business which he has now maintained for 8 years.

Motivation: He is not mentally stable, and does not behave rationally; and expand his business

Ideals: Fighting, Professionalism. Flaws: Insane. Bonds: Job, Mentor. Occupation: Locksmith

Voice: Can't modulate volume

Attributes [hide]

Dazzazn Turnuroth, Male Dragonborn Wizard 9
Medium (6'3") Dragonborn, True Neutral (CR 9)
Armor Class 11
Hit Points 29 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 11 (+0)11 (+0) 11 (+0)16 (+3)
Skills Persuasion +6, Survival +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1144

Possessions: 1000 gp. Emerald (800 gp). Blue sapphire (800 gp). White opal (800 gp). Obsidian (15 gp). Banded agate (15 gp).


Social Check DCs


Dimble Sympony, Male Gnome [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a tea of some kind. He wears a black vest and prefers red and pastel shirts. His boots appear to have been at one point steel toed but are quite worn down, marred by teas. He is bald on top and has large black tufts of hair around his ears. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Shipwright arts, while his mother instructed him in etiquette, music and courtly manner. He struck it rich when he found rare goods in large quantities. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: He's repulsed by the PC.

Ideals: Extrovert. Flaws: Ugly, Antagonistic. Bonds: Rich, Family. Occupation: Shipwright

Voice: Uses lots of figures of speech

Attributes [hide]

Dimble Sympony, Male Gnome Ranger 1
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 11 (+0)10 (+0) 15 (+2)9 (-1)
Skills Performance +1, Religion +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 3000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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