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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Chad Berevan, Male Half-Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking eastern young adult. He wears an entirely black suit with green socks and a vest with buckled shoes. Beneath his clothing is a huge mess of scar tissue. His deerstalker hat is riddled with cuts and holes. He has amber eyes.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a logical person and will generally grow upset if things defy logic and science.

History: He comes from a rich eastern family. He dropped out of school before completing his studies. He now mingles about in high society.

Motivation: He is greedy; and money/treasure

Ideals: Joker, Logical. Flaws: Ugly. Bonds: Slave, Rich. Occupation: Locksmith

Voice: Whispers

Attributes [hide]

Chad Berevan, Male Half-Elf Ranger 9
Medium (5'3") Half-Elf, Neutral Evil (CR 9)
Armor Class 12
Hit Points 54 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 12 (+1)15 (+2) 11 (+0)12 (+1)
Skills Animal Handling +3, Athletics +6
Senses Passive Perception 10
Languages Common, Elven, Druidic, Infernal
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1101

Possessions: 16000 sp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Alvyn Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears loose pants and a collared shirt complete with sweater beneath his coat. His hair is short and golden. His amber eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Alvyn will drive conversation. Flattery will make him almost putty in your hands.

History: He was born in the south, but his parents moved at a very young age to the east. Alvyn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Alvyn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He got away from his former life and has fallen to alcoholism.

Motivation: He has comitted a past crime that haunts him to this day; and seeks redemption

Ideals: Extrovert. Flaws: Addict, Selfish. Bonds: Immigrant, Criminal record. Occupation: Server

Voice: Dutch accent

Attributes [hide]

Alvyn Scheppen, Male Gnome Wizard 4
Small (3'2") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 13 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)14 (+2) 15 (+2)12 (+1)
Skills Investigation +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Elven, Terran
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1243200

Possessions: 200 gp.


Social Check DCs


Tod Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: This eastern man is dressed in an above average manner. His clothes are grease stained in places. He wears his black hair up in a very large beehive style do. His blue eyes dart from person to person.

Personality: He is extraordinarily eccentric. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: He was born in a small forest village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He moves from town to town, unable to find a place to settle.

Motivation: Wants a kiss.

Flaws: Insane. Bonds: Attractive, Poor, Immigrant, Nature. Occupation: Barkeep

Voice: Pirate accent

Attributes [hide]

Tod Glenfellow, Male Halfling Ranger 2
Small (2'11") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 15 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)13 (+1) 11 (+0)13 (+1)
Skills Perception +2, Performance +3
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1000

Possessions: 180 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Elaim Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears dull grey sweaters, loose black pants, and alligator leather shoes. Beneath his sweater he keeps a concealed spear, just in case. His white hair is heavily combed to the right. He has a tattooed face.

Personality: He can speak with the recently deceased. Animals are drawn to him, and he is able to talk to them.

History: Elaim lived on a farm with his father, near the main road leading to a nearby town. Ostracized due to the arcane powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: To unite with his brother; and to share knowledge with the world

Ideals: Gifted, Logical. Bonds: Family, Enemies. Occupation: Sellsword

Voice: Smooth and feminine

Attributes [hide]

Elaim Morigak, Male Dwarf Barbarian 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 15 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 12 (+1)13 (+1) 11 (+0)7 (-2)
Skills Arcana +3, History +3
Senses Passive Perception 10
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1

Possessions: 1 Half-Plate.


Social Check DCs

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