Ortegar Wildcloak, Male Halfling [Permalink]
Personal [hide]
Description: A plain young-adult man, he wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His hair is cut close to his head. His eyes, though not visible through his cowl, are blue.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great joy in being the best Slave Trader in town.
History: Ortegar hails from a village terrorized by brigands. While studying, he fell in love. They married and had a daughter. He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.
Motivation: His name or reputation has been wronged in the past by brigands, and he desires to right it; and he wants revenge against brigands
Flaws: Greedy. Bonds: Poor, Job, Enemies, In love. Occupation: Slave Trader
Voice: Soothing and warm
Attributes [hide]
Small (3'3") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling, Druidic
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
Possessions: 110 gp.
Jak Wildheart, Male Halfling [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His hair is short and black. His gray eyes dart from person to person.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He also is a firm believer in the manly ideal.
History: He was born in the east. He took every job he could get his hands on, but the opportunities for Halflings in the east were limited. He left for the east, certain he would find work there.
Motivation: To prove his worth to the world; and to share knowledge with the world
Ideals: Persistence, Logical. Flaws: Impulsive. Bonds: Rich, Immigrant. Occupation: Mason
Voice: Jittery and nervous
Attributes [hide]
Small (3'1") Halfling, Chaotic Neutral (CR 5)
Armor Class 14
Hit Points 24 (5d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 16 (+3) | 10 (+0) | 14 (+2) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Celestial, Elven
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 0 | 0 | 0 |
Possessions: 80 pp. 1 Minor magic item. 1 Minor magic item.
Traki Floshem, Male Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 5'0" and tends to wear a large white jacket. He keeps his white hair in a pixie cut. His eyes are likewise gray. His teeth are white and perfect.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: A powerful brothel owner made him what he is. Brilliant and gifted he never wanted to apply himself. Some 10 years later his spouse died after the birth of his daughter. Heartbroken, Traki never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: He doesn't get along with people that don't share his tastes; and wishes to resurrect an old love
Ideals: Gifted, Impeccable. Flaws: Greedy. Bonds: Attractive, Mentor, In love. Occupation: Merchant
Voice: Stutters
Attributes [hide]
Medium (5'0") Elf, Chaotic Neutral (CR 13)
Armor Class 12
Hit Points 72 (13d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 11 (+0) | 17 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Draconic, Gnome, Abyssal
Attacks Melee +8 / 4d4+4, Ranged +6 / 4d4+2, Grapple +4
Possessions: 2000 gp. Alexandrite (1300 gp). Obsidian (8 gp). Pink pearl (150 gp). Silver pearl (150 gp). Deep blue spinel (1300 gp). Malachite (8 gp). Eye agate (8 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Dynamic In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a blue costume with the symbols of strength on his torso. He keeps his cinnamon fur in a pixie cut. He has yellow eyes.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He does not believe in violence as a means to an end. He is a dedicated Bookbinder but believes his peers are too gung-ho.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Bookbinder arts, while his father instructed him in etiquette, music and courtly manner. His mother was a mechanic, and taught him how to fix just about anything. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He's repulsed by the PC; and he is greedy
Ideals: Pacifist, Persistence. Flaws: Ugly, Antagonistic. Bonds: Rich. Occupation: Bookbinder
Voice: Sleepy voice
Attributes [hide]
Medium (5'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 14
Hit Points 22 (4d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 18 (+4) | 15 (+2) | 16 (+3) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Terran, Giant, Elven
Attacks Melee +2 / 1d10+0, Ranged +6 / 1d10+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 3 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 gp. 1 Half-Plate. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!