Sammal Guile, Male Tiefling [Permalink]
Personal [hide]
Description: A middle-aged man, he wears suspenders and black workpants. His shirt is tan, and he wears a heavy black leather apron most of the time, and is pretty ugly. He wears his silver hair up. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Sammal was born into a poor family. Growing up, he dreamt of becoming a Druid, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Druid in service of a powerful lord somewhere. From there he went from mercenary job to mercenary job. He was recently attacked on the road and savagely beaten by bandits.
Motivation: A need for knowledge about a nearby landmark; and he desires power and/or immortality
Ideals: Joker, Extrovert. Flaws: Ugly. Bonds: Poor, Adventurer. Occupation: Masseuse
Voice: Nasally tone
Attributes [hide]
Medium (5'6") Tiefling, Neutral Good (CR 5)
Armor Class 10
Hit Points 34 (5d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 11 (+0) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Undercommon, Celestial, Orc
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 2 |
Possessions: 100 gp. Smoky quartz (30 gp). Amber (130 gp). 1 Minor magic item. 1 Minor magic item.
Ahrim Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He keeps his silver hair in a flapper bob. He has gleaming, smiling red eyes.
Personality: Overbrimming with self-confidence, Ahrim isn't afraid of most anything. He has a strong dislike to people who do not believe in Tiefling unity. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the west. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has been saving his money to try and buy his brother's freedom.
Motivation: He has passion for adventuring and risk.
Ideals: Impeccable. Bonds: Adventurer, Poor, Family. Occupation: Marshal
Voice: Hollow voice
Attributes [hide]
Medium (6'3") Tiefling, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 12 (+1) | 14 (+2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +3 / 2d6+0, Ranged +4 / 2d6+1, Grapple +1
Possessions: 900 gp.
Rathkran Nemmonis, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears dark leathers with embroidery. His crest is greying and his face has many wrinkles. He has a dull look in his red eyes.
Personality: Rathkran is depressed about a lot of things. He tends to be a nihilist. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: Born to a pair of adventurers, Rathkran grew up listening to his mother's many stories. He worked as a nervous Shoemaker and found it very stressful. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: A strong sense of loyalty to Dragonborn people; and he loathes his own lifestyle
Flaws: Depressed, Racist. Bonds: Adventurer, Job, Criminal record. Occupation: Shoemaker
Voice: Soothing and warm
Attributes [hide]
Medium (6'4") Dragonborn, True Neutral (CR 9)
Armor Class 9
Hit Points 79 (9d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 9 (-1) | 15 (+2) | 16 (+3) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Goblin, Halfling, Aquan
Attacks Melee +7 / 3d4+4, Ranged +2 / 3d4-1, Grapple +4
Possessions: 210 pp. White pearl (60 gp). Moss agate (7 gp). Bloodstone (80 gp). Silver pearl (60 gp). Rhodochrosite (7 gp). Malachite (7 gp). Golden yellow topaz (500 gp). Bloodstone (80 gp). 1 Minor magic item.
Vanuath Coleman, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Elves. His skin is light but he possesses many green ritualistic tattoos. He wears black trousers with green and grey striped suspenders. He wears various colorful collared shirts. He has a long golden beard with little hanging trinkets. He wears an eyepatch.
Personality: While he acts the brute, he is far gentler than he would appear. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: He comes from a rich southern family. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vanuath fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: He's repulsed by the PC.
Ideals: Fighting. Flaws: Ugly, Fearful, Antagonistic. Bonds: Rich. Occupation: Bookbinder
Voice: Irish accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 78 (8d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 18 (+4) | 18 (+4) | 16 (+3) | 13 (+1) |
Senses Passive Perception 16
Languages Common, Elven, Orc, Draconic, Abyssal, Giant
Attacks Melee +6 / 2d10+3, Ranged +6 / 2d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 0 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Ceremonial electrum dagger with a star ruby in the pommel (300 gp). An abacus with copper, silver and gold markers (40 gp). Sapphire pendant on gold chain (2900 gp). A roughly beaten golden orb (40 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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