Ghaliver Deephollow, Male Halfling [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he does not wear sleeves and tends to eschew shirts when he can avoid it. His hair is always cut to a buzz. His face is scarred and worn.
Personality: He will rave to anyone who will listen. The war was a terrible time for him, and Ghaliver does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.
History: He was born to a criminal king-pin and mafia family When Ghaliver reached his early adolescence his Halfling mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. Being a Bather kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He feels that his past leaves him morally obligated to help.
Flaws: Ugly, Insane, Depressed. Bonds: Military, Criminal record. Occupation: Bather
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'3") Halfling, True Neutral (CR 6)
Armor Class 13
Hit Points 33 (6d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 14 (+2) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Undercommon, Celestial
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 3 | 2 |
Possessions: 600 gp. Red garnet (40 gp). Banded agate (8 gp). Red-brown spinel (40 gp). 1 Masterwork Uncommon Weapon. 1 Masterwork Uncommon Weapon. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.
Wobbles Lingenhall, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he sports green clothing, slightly heavier than average wear. His golden hair is knotted and matted. He wears an eyepatch.
Personality: He snorts whenever he laughs or is feeling confident. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: He is the product a well kept family trust fund and as such has never really known need. His family was turned out during the war. He and his family wandered west to less war torn lands. He has never given up on his poetry dream.
Motivation: Wants to open a new tavern; and to be a adventurer again
Ideals: Artistic. Flaws: Ugly, PTSD. Bonds: Rich, Job. Occupation: Herbalist
Voice: Pronounces O like U
Attributes [hide]
Small (3'7") Gnome, True Neutral (CR 14)
Armor Class 13
Hit Points 88 (14d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 15 (+2) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome, Halfling
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +5
Possessions: 1000 gp. Violet garnet (1300 gp). Rock crystal (40 gp). 1 Medium magic item.
Nuraval Rubyeye, Male Dwarf [Permalink]
Personal [hide]
Description: A 4'1" southern man, he wears an old set of leather armor, nicked and torn by the ravages of time and battle. His blonde hair is smooth and relatively long. His half smiles and brown eyes are beguiling and draw you in.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: Gifted from a young age, Nuraval studied abroad. A freak accident while working with his Stableman father left him crippled. He was granted necromantic powers by his dying brother.
Motivation: He's repulsed by the PC; and to settle down with his crush
Ideals: Joker, Gifted. Flaws: Disease. Bonds: Attractive. Occupation: Tailor
Voice: Old Prospector
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 12)
Armor Class 9
Hit Points 63 (12d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 8 (-1) | 17 (+3) | 15 (+2) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Auran, Aquan
Attacks Melee +7 / 3d10+3, Ranged +3 / 3d10-1, Grapple +6
Possessions: Malachite (8 gp). Golden yellow topaz (200 gp). Smoky quartz (70 gp). Hematite (8 gp). White opal (1500 gp). Deep green spinel (110 gp). Freshwater pearl (8 gp). Zircon (70 gp). Chrysoprase (70 gp). Rock crystal (70 gp).
Ahvain Ostoroth, Male Elf [Permalink]
Personal [hide]
Description: His left side is far more bruised and cut up than his other. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. His silver hair is braided into rings. He tend to wears goggles to shield his eyes.
Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: Gifted from a young age, Ahvain studied abroad. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. Some 4 years later his spouse died after the birth of his daughter. Heartbroken, Ahvain never married again. Instead he focused his life to raising his daughter whom he trained as his father had trained him before.
Motivation: Many dire rats want him driven away; and he is terrified, and will act out of fear
Ideals: Joker, Gifted. Flaws: Ugly, Fearful. Bonds: In love, Enemies. Occupation: Soapmaker
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (5'1") Elf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 9 (-1) | 17 (+3) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Abyssal, Celestial, Giant
Attacks Melee +6 / 1d6+4, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp. Silver pearl (120 gp). Lapis lazuli (13 gp). Red-brown spinel (120 gp).
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