Akmen Still, Male Tiefling [Permalink]
Personal [hide]
Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. His silver hair has been sun bleached extensively. His face is scarred and worn.
Personality: He is a hateful person. He taunts others and blames them for his problems. A true patriot, Akmen would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His druidic abilities were realized during a raid on his village. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: To prove his worth to the world; and he wants nothing more than to rejoin the army
Ideals: Gifted, Persistence. Flaws: Ugly, Antagonistic, Impulsive. Bonds: Military. Occupation: Locksmith
Voice: Sleepy voice
Attributes [hide]
Medium (5'9") Tiefling, Chaotic Good (CR 8)
Armor Class 12
Hit Points 49 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 19 (+4) | 13 (+1) |
Senses Passive Perception 17
Languages Common, Druidic
Attacks Melee +5 / 2d10+2, Ranged +5 / 2d10+2, Grapple +2
Possessions: 1300 gp. 1 Minor magic item. 1 Minor magic item.
Oren Whispermouse, Male Halfling [Permalink]
Personal [hide]
Description: This man wears a black coat over a red low-cut shirt, and a small hat upon his head. He has a penchant for wearing a ring with an oversized amber on his right hand. His white hair is long and unkept. His amber eyes are slightly larger than normal.
Personality: He is mildly Halfling supremacist, though he does not identify as such. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born in the north to a Gardener, Oren learned a great deal about his father's area of expertise. His father had invested heavily in several trade routes and wanted him to inherit them. He has drifted from career to career and currently works as a Gardener.
Motivation: His name or reputation has been wronged in the past by drow, and he desires to right it; and to be a animal trainer again
Flaws: Ugly, Racist. Bonds: Rich, Enemies, Job. Occupation: Gardener
Voice: Can't modulate volume
Attributes [hide]
Small (2'11") Halfling, Neutral Evil (CR 6)
Armor Class 15
Hit Points 25 (6d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 11 (+0) | 8 (-1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +4
Possessions: 500 gp.
Orryn Beren, Male Gnome [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He is armored in gleaming platemail with gilded edges. A flowing blue cape and mantle trimmed with soft brown waves gently in the breeze. With bright blonde hair and a scraggly beard. His eyes are green and he is always smoking a pipe.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He struck it rich when he found rare goods in large quantities. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He has money and likes to spend it; and to end his boredom
Ideals: Athletic, Joker. Flaws: Mundane. Bonds: Rich, In love. Occupation: Brewer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'8") Gnome, True Neutral (CR 9)
Armor Class 12
Hit Points 90 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 20 (+5) | 13 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Gnome, Auran
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 0 | 1 | 0 | 0 | 0 |
Possessions: 160 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Gerbo Garrick, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He prefers to wear flannel. His silver hair is cut short. His violet eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. He also has developed a complete distrust of the Hunter profession.
History: He is the product a well kept family trust fund and as such has never really known need. His childhood dream was to be a Hunter, but he was a colossal failure. He has taken up work as a Spy and fed both sides of the war false information with the goal of increasing casualties.
Motivation: Wants to have a good time and be beloved; and he is unsatisfied with his job
Ideals: Optimist. Flaws: Shy, PTSD. Bonds: Job, Rich. Occupation: Spy
Voice: High pitched and raspy
Attributes [hide]
Small (3'4") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 23 (4d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 15 (+2) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome, Undercommon, Terran, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
Possessions: 27000 cp. Jade (100 gp). Red-brown spinel (100 gp). 1 Minor magic item.
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