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NPC Generator

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Advanced [show]


Mindartis LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple brown line shooting up and back down. He has a slight overbite and is overall scrawny. His black hair is knotted and matted. His fierce brown eyes like to dwell on things.

Personality: He is extraordinarily eccentric. Animals are drawn to him, and he is able to talk to them.

History: Mindartis was born the youngest of three triplets. Before the accident, he was one of the most outspoken anti-Half-Elven activists. He was mortally wounded, saved by a kind and fast-acting Half-Elven doctor. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his sister

Ideals: Gifted. Flaws: Insane, Racist. Bonds: Family. Occupation: Navigator

Voice: Rolls R's

Attributes [hide]

Mindartis LaHood, Male Half-Elf Ranger 5
Medium (5'4") Half-Elf, Lawful Good (CR 5)
Armor Class 11
Hit Points 33 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 13 (+1)9 (-1) 14 (+2)16 (+3)
Skills History +2, Intimidation +6
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 500 gp. 1 Minor magic item.


Social Check DCs


Vonbin Torevir, Male Dwarf [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He has a large red mantle and cape that has been intricately interwoven into his white robe. He keeps his red hair in a pixie cut. His eyes, though not visible through his cowl, are violet.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He pushes his goals aggressively. He is also a coward if confronted.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Flaws: Antagonistic, Fearful. Bonds: Rich, Job, Adventurer. Occupation: Dilettante

Voice: Low rumbling, strings words together

Attributes [hide]

Vonbin Torevir, Male Dwarf Ranger 2
Medium (4'3") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 19 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)17 (+3) 16 (+3)12 (+1)
Skills History +5, Insight +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Celestial, Gnoll
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 200 sp.


Social Check DCs


Immeral Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: This younger middle-aged man is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured, and a wedding ring on his right hand. He has a long red beard with little hanging trinkets. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He got into the Gardener business at a young age. His father disappeared, and while he tried to raise money to find his father, he was betrayed dozens of times. He inherited the family business which he has now maintained for 2 years.

Motivation: Marry his sister to traveling adventurers.

Ideals: Fighting. Bonds: In love, Attractive, Job, Family. Occupation: Gardener

Voice: Booming voice

Attributes [hide]

Immeral Netyoive, Male Half-Elf Sorcerer 5
Medium (5'6") Half-Elf, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)14 (+2) 14 (+2)16 (+3)
Skills Deception +6, Performance +6
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Giant
Attacks Melee +4 / 2d4+1, Ranged +6 / 2d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366400

Possessions: 400 gp. Carved harp of exotic wood with ivory inlay and zircon gems (1100 gp).


Social Check DCs


Kothûg Lindsey, Male Half-Orc [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a fine chain shirt which he covers with green colored cloaks and clothing. He has a very tight haircut. His eyes are violet and catlike.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He always tries to repair and not replace. It was this mentality that drove him into the Tanner business.

History: Kothûg lived on a farm with his father, near the main road leading to a nearby town. His father was very strict, and drilled into him lessons on being the perfect gentleman. Due to his spouse's obsession with being a Bookbinder they were divorced and he won custody of their daughter. He worked as a Tanner, and he later adopted a second daughter.

Motivation: He wants nothing more than to rejoin the army; and regain custody of his daughter

Ideals: Persistence, Impeccable. Flaws: Antagonistic. Bonds: Family, Military. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Kothûg Lindsey, Male Half-Orc Expert 12
Medium (6'4") Half-Orc, Neutral Good (CR 12)
Armor Class 13
Hit Points 74 (12d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)11 (+0) 15 (+2)9 (-1)
Skills Deception +3, Nature +4
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +7 / 3d10+3, Ranged +7 / 3d10+3, Grapple +3

Possessions: 100 pp. Golden circlet with four aquamarines (6000 gp). Silver comb with moonstones (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). Embroidered and bejeweled glove (4000 gp). Gold music box (4000 gp). Golden circlet with four aquamarines (6000 gp). Jeweled electrum ring (8000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (30 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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