Boddynock Folkor, Male Gnome [Permalink]
Personal [hide]
Description: 3'3" and muscular, this northern man wears a blue cloak and cross-gartered yellow stockings. His brown hair is greying along the sides and has receded to reveal a widow's peak. His eyes, though not visible through his cowl, are blue.
Personality: He is witty, but his monotone delivery comes off as unnerving He receives visions of the future at random moments
History: He was born the only child of a wealthy merchant. His father was very strict, and drilled into him lessons on being the perfect gentleman. He was granted psionic powers by his dying sister.
Motivation: Wants to work out more often.
Ideals: Athletic, Joker, Gifted, Entrepeneur, Impeccable. Occupation: Weaver
Voice: Sensual and smooth
Attributes [hide]
Small (3'3") Gnome, Chaotic Good (CR 14)
Armor Class 13
Hit Points 64 (14d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 11 (+0) | 16 (+3) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Gnoll, Undercommon, Draconic
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +8
Possessions: 1000 gp. 1 Medium magic item.
Morkral Bofdann, Male Dwarf [Permalink]
Personal [hide]
Description: He has a large violet mantle and cape that has been intricately interwoven into his tan robe. He carries with him a set of bows, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: Always inclined to offer people food he seems plenty friendly. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: Morkral was born with his father's beautiful face. Cursed with lycanthropy at a very young age, Morkral has worked very hard to control his curse. He has achieved small success as a Sellsword.
Motivation: Balancing his hectic life and new Sellsword responsibilities is difficult; and sabotage a competitor
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Attractive, Job. Occupation: Sellsword
Voice: Posh accent
Attributes [hide]
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 18 (+4) | 17 (+3) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Dwarven, Draconic, Auran, Celestial
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 4 | 2 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1200 sp.
Caeldrim Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears skinny pants and wears a tan and grey robe with the hood down. His hair is golden and curly. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He tends to his Tanner job now, and dutifully fulfills any obligations he has.
Motivation: He'd like to take his coworkers down a peg; and wants to open a new tavern
Ideals: Gifted. Flaws: Ugly, Terse. Bonds: Job, Rich. Occupation: Tanner
Voice: Strong lisp
Attributes [hide]
Medium (5'0") Elf, Lawful Neutral (CR 3)
Armor Class 12
Hit Points 21 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 12 (+1) | 17 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven, Goblin, Giant, Druidic
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 100 gp.
Balimaar Tickle, Male Human [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a brown tunic with green highlights, and long black pants that bunch up around his shoes. He sports a long brown beard, and similarly colored long hair. His face is covered beneath a completely black helmet.
Personality: While he acts the brute, he is far gentler than he would appear. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: He was born several months after his father was called into army service. When Balimaar reached his early adolescence his Human father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was granted martial powers by his dying brother.
Motivation: Doesn't want to be a Cartwright and was forced into it by his family; and to be a bricklayer again
Ideals: Fighting, Gifted. Bonds: Job, Military, Family. Occupation: Cartwright
Voice: Switch between two voices
Attributes [hide]
Medium (5'7") Human, True Neutral (CR 11)
Armor Class 12
Hit Points 73 (11d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +2
Possessions: 1 Minor magic item. 1 Minor magic item.
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