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NPC Generator

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Advanced [show]


Amûg Budd, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears a simple brown robe with tan stripes complete with hood. He wears a wide-brimmed hat to cover his moderate length chestnut hair. His brown unseeing eyes seem to look past you.

Personality: While he acts the brute, he is far gentler than he would appear. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born to a pair of adventurers, Amûg grew up listening to his father's many stories. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Disease. Bonds: Religious, Adventurer. Occupation: Server

Voice: Jittery and nervous

Attributes [hide]

Amûg Budd, Male Half-Orc Rogue 7
Medium (6'9") Half-Orc, Chaotic Neutral (CR 7)
Armor Class 12
Hit Points 37 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)7 (-2) 12 (+1)10 (+0)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +5 / 2d8+2, Grapple +3

Possessions: 200 gp. Moonstone (80 gp). Golden pearl (50 gp). Deep blue spinel (1100 gp).


Social Check DCs


Nicor Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He carries with him a set of ceremonial daggers on his belt, each one with a amber on the hilt. He has styled his blue hair well, parting it to the right. His half smiles and gold eyes are beguiling and draw you in.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: His father raised him in a mountain cabin. His mother took him hunting and taught him how to get in the mind of other creatures. He now mingles about in high society.

Motivation: He uses money and sex appeal to get what he needs; and money/treasure

Ideals: Fighting. Flaws: Antagonistic. Bonds: Attractive, Rich, Nature. Occupation: Roofer

Voice: Ums and uhs a lot

Attributes [hide]

Nicor Dread, Male Tiefling Adept 8
Medium (6'5") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Performance +6, Survival +5
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Giant
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 50 pp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Trym Quinten, Male Half-Elf [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears tight fitting clothing which further accentuates his frame. His auburn hair is lengthy and is close to two feet long. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is a big fan of imagination and believes people should spend more time reading and writing.

History: Born to a pair of adventurers, Trym grew up listening to his father's many stories. He found a children's book about a Half-Elf Fighter who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by vampirism.

Motivation: Nothing but the best is good enough for him; and obtaining odd cultural half-elven artifacts is his passion

Ideals: Logical, Impeccable. Flaws: Greedy, Disease. Bonds: Attractive, Adventurer. Occupation: Weaver

Voice: Strong lisp

Attributes [hide]

Trym Quinten, Male Half-Elf Fighter 9
Medium (5'9") Half-Elf, Chaotic Neutral (CR 9)
Armor Class 11
Hit Points 77 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 17 (+3)16 (+3) 15 (+2)16 (+3)
Skills Medicine +5, Nature +6
Senses Passive Perception 12
Languages Common, Elven, Gnome, Draconic, Ignan
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3

Possessions: 1700 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Pikar Elderberry, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he prefers to wear black pants and tee shirts. He has a long silver beard with little hanging trinkets. His fair skin shows little sign of his aristocratic breeding.

Personality: He is very quiet and rarely speaks above a whisper. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Born in a small village he learned the ways of the warrior from his mother. As a young adult he joined a group advocating for an improvement in Halfling conditions. Being a Tailor kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Halfling compassion; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Attractive, Criminal record. Occupation: Tailor

Voice: Can't modulate volume

Attributes [hide]

Pikar Elderberry, Male Halfling Wizard 6
Small (3'1") Halfling, Chaotic Evil (CR 6)
Armor Class 13
Hit Points 25 (6d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)16 (+3) 19 (+4)15 (+2)
Skills Persuasion +5, Survival +7
Senses Passive Perception 14
Languages Common, Halfling, Abyssal, Celestial, Terran
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144332000

Possessions: Just what you see.


Social Check DCs

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