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NPC Generator

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Advanced [show]


Geoffrey Wedgwood, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears tan leather gloves, a tan jacket, and tight pants. His black hair is styled in orderly dreadlocks. His eyes are violet and he is always smoking a pipe.

Personality: Confrontational and typically high on some drug or another. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.

History: Born in a small village he learned the ways of the warrior from his mother. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: An old rival family wants him found; and he is a bit of a kleptomaniac

Ideals: Justice, Fighting. Flaws: Addict. Bonds: Criminal record, Family. Occupation: Shipwright

Voice: Speaks with a cold

Attributes [hide]

Geoffrey Wedgwood, Male Human Fighter 4
Medium (6'2") Human, Chaotic Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)18 (+4) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Animal Handling +2, Athletics +6
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 1d10+4, Ranged +6 / 1d10+4, Grapple +6

Possessions: Just what you see.


Social Check DCs


Paymon Secret, Male Tiefling [Permalink]

Personal [hide]

Description: He wears tight fitting clothing which further accentuates his frame. His purple hair is braided into rings. His gold eyes dart from person to person to random spaces in the air.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He also is a firm believer in the manly ideal.

History: He got into the Slave Trader business at a young age. He made a point of taking high paying jobs and getting most of it up front. He inherited the family business which he has now maintained for 5 years.

Motivation: He desires power and/or immortality; and he has passion for adventuring and risk

Ideals: Joker. Flaws: Impulsive. Bonds: Attractive, Job, Adventurer. Occupation: Slave Trader

Voice: Spits and sputters

Attributes [hide]

Paymon Secret, Male Tiefling Bard 8
Medium (6'1") Tiefling, Neutral Good (CR 8)
Armor Class 11
Hit Points 41 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 13 (+1)15 (+2) 16 (+3)15 (+2)
Skills History +5, Religion +5
Senses Passive Perception 13
Languages Common, Halfling, Draconic
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13333100

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Krimmon Shadowquick, Male Halfling [Permalink]

Personal [hide]

Description: An older man who wears suspenders and black workpants. His shirt is white, and he wears a heavy black leather apron most of the time, he is not a threatening figure. He wears his chestnut hair up in a very large beehive style do. He wears crescent spectacles with a black brim.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He has a small toy that he constantly fidgets with.

History: Krimmon was born the youngest of three triplets. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has achieved small success as a Tanner.

Motivation: To get a good night's sleep; and balancing his hectic life and new tanner responsibilities is difficult

Flaws: Addict, Insomniac. Bonds: Job, Family, Nature. Occupation: Tanner

Voice: Creaky witch voice

Attributes [hide]

Krimmon Shadowquick, Male Halfling Rogue 5
Small (2'10") Halfling, Neutral Good (CR 5)
Armor Class 16
Hit Points 34 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)20 (+5) 15 (+2)15 (+2) 11 (+0)9 (-1)
Skills Nature +5, Sleight of Hand +8
Senses Passive Perception 10
Languages Common, Halfling, Aquan, Giant
Attacks Melee +3 / 2d4+0, Ranged +8 / 2d4+5, Grapple +5

Possessions: 200 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Kiirith Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He has moderate length brass crest. He wears crescent spectacles with a black brim.

Personality: Stoic and calm, he prefers to meditate than take action. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He made a point of taking high paying jobs and getting most of it up front. In his journeys he found a malevolent artifact. He wishes to return this artifact and its corrupting influence back to where it came.

Motivation: He has passion for adventuring and risk.

Ideals: Athletic, Disciplined. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Bricklayer

Voice: High pitched, excited

Attributes [hide]

Kiirith Qyxpahrgh, Male Dragonborn Warlock 9
Medium (6'2") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 57 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)13 (+1) 16 (+3)14 (+2) 16 (+3)13 (+1)
Skills Arcana +5, Survival +6
Senses Passive Perception 13
Languages Common, Sylvan, Giant
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332222

Possessions: 9000 sp. Silver comb with moonstones (500 gp). 1 Minor magic item.


Social Check DCs

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