Lamlis Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: The light-skinned man stands 4'11" and wears just a brown suit. He has no hair. His otherwise smooth face is marked with small tiny scars.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His temper goes off on the smallest of things. He tends to lash out at those around him.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Lamlis grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Lamlis. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Marry his sister to traveling adventurers; and he possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Gifted. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Family. Occupation: Bellfounder
Voice: Sleepy voice
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 11)
Armor Class 12
Hit Points 81 (11d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 14 (+2) | 11 (+0) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 4 | 3 |
Possessions: 3100 gp. Aquamarine (900 gp). Deep blue spinel (900 gp). Deep green spinel (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Smoking In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is an average looking western male in his early mid-life. He wears a worn and beaten armor. His white fur is lengthy. His ears are large.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He takes great joy in being the best Barrister in town.
History: He was born to loving parents in a slum to the west. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Barrister.
Motivation: He'd like to take his coworkers down a peg; and to be a baker again
Ideals: Passionate. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Barrister
Voice: Scratchy, weak
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Good (CR 13)
Armor Class 11
Hit Points 93 (13d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 13 (+1) | 14 (+2) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnoll, Terran
Attacks Melee +6 / 4d4+2, Ranged +5 / 4d4+1, Grapple +2
Possessions: 100 pp. Golden pearl (80 gp). Violet garnet (1300 gp). Chrysoberyl (80 gp). Amethyst (80 gp). Brown-green garnet (80 gp). Tiger eye turquoise (16 gp). Deep blue spinel (1300 gp). White opal (600 gp). Rhodochrosite (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Norman Hildenman, Male Half-Elf [Permalink]
Personal [hide]
Description: 5'8" and lanky with angular features, he is an attractive figure. He dresses well, typically a more casual-formal manner. His red hair has been sun bleached extensively. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He is erratic and paranoid. He believes goblins are coming to abduct people. He does not trust anyone and sleeps with one eye open.
History: He was born blind and as such lacked many opportunities for work. He went to a religious school and was inspired by the priests there in charitable deeds. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: A deep hatred of goblins; and his religion dominates his actions
Flaws: Insomniac, Disease. Bonds: Attractive, Enemies, Religious. Occupation: Ruler
Voice: Prounounces S like Z
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Good (CR 2)
Armor Class 9
Hit Points 18 (2d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 9 (-1) | 11 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 390 gp. Blue quartz (11 gp). Deep green spinel (150 gp). Obsidian (11 gp). 1 Everburning torch.
Roondar Beren, Male Gnome [Permalink]
Personal [hide]
Description: The light-skinned man stands 3'7" and is perpetually draped in fineries, but all of this concealed by his earthly robes.. His hair is short and golden. His hazel eyes dart from person to person.
Personality: Aggressive, abrasive, and angry, Roondar embodies much of what other species detest in the Gnomes. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He now mingles about in high society.
Motivation: He is not mentally stable, and does not behave rationally; and money/treasure
Flaws: Antagonistic, Mundane, Insane. Bonds: Attractive, Rich. Occupation: Mercenary
Voice: Smooth and feminine
Attributes [hide]
Small (3'7") Gnome, Lawful Good (CR 4)
Armor Class 14
Hit Points 20 (4d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 10 (+0) | 13 (+1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Goblin
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 3 | 2 | 2 | 0 |
Possessions: 19000 sp. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!
