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NPC Generator

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Advanced [show]


Zook Folkor, Male Gnome [Permalink]

Personal [hide]

Description: He is typically in his Detective uniform, and he perpetually has his kukri ready. His red hair is heavily combed to the left. His eyes are green and he is always smoking a pipe.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: The child of southern immigrants he idolized his father. He helped his father out around the business and became quite the natural. He has achieved small success as a Detective.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting, Justice. Flaws: Emotional. Bonds: Job, Immigrant. Occupation: Detective

Voice: Excited and jittery

Attributes [hide]

Zook Folkor, Male Gnome Cleric 2
Small (3'6") Gnome, Lawful Good (CR 2)
Armor Class 12
Hit Points 18 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 19 (+4)13 (+1) 12 (+1)12 (+1)
Skills Acrobatics +3, Performance +3
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: Just what you see.


Social Check DCs


Cask Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears rags and sports a simple walking cane. His brown fur is thinning but still full. His yellow eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Cask enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.

History: Born to a pair of adventurers, Cask grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has dedicated himself to building a better trade route.

Motivation: A need for knowledge about a nearby landmark; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Addict, Shy, Hedonist. Bonds: Poor, Attractive, Adventurer. Occupation: Fortune-teller

Voice: Puts emphasis on the wrong words

Attributes [hide]

Cask Of Claws, Male Tabaxi Paladin 2
Medium (5'6") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 15 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 10 (+0)12 (+1) 13 (+1)11 (+0)
Skills Investigation +3, Nature +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day110000

Possessions: 250 gp.


Social Check DCs


Dadalan Delmirev, Male Dragonborn [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Painter. His crest is bronze and very short. His eyes are red.

Personality: Dadalan wants to be seen as a stoic, levelheaded, noble Ranger, so he tries to act the part. He does a good job, for the most part... He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was raised in a desert tribe. When he was little, his rather wealthy family often ventured across the desert to a summer home near a ruined castle. He would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Dadalan took refuge in the ruined castle and found the beat up lance and armor he uses now. He has achieved small success as a Painter.

Motivation: He is unsatisfied with his job; and he has a rivalry with the church that dominates his actions

Ideals: Disciplined, Logical. Bonds: Nature, Job, Religious. Occupation: Painter

Voice: Low and grunting

Attributes [hide]

Dadalan Delmirev, Male Dragonborn Ranger 14
Medium (6'3") Dragonborn, Lawful Neutral (CR 14)
Armor Class 12
Hit Points 116 (14d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 17 (+3)18 (+4) 12 (+1)15 (+2)
Skills Acrobatics +7, Athletics +6
Senses Passive Perception 11
Languages Common, Terran, Infernal, Halfling, Celestial
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +6
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14021

Possessions: 1000 gp. Chrysoprase (40 gp). Tiger eye turquoise (6 gp). Rich purple corundum (900 gp). Fiery yellow corundum (900 gp). Golden pearl (100 gp). Chrysoprase (40 gp). Tiger eye turquoise (6 gp). Fire opal (900 gp). Chrysoberyl (100 gp). Blue sapphire (900 gp). Deep blue spinel (800 gp). Deep blue spinel (800 gp). Golden yellow topaz (800 gp). White opal (900 gp). Tourmaline (100 gp). Violet garnet (800 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Warryn Gobblefirn, Male Gnome [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a black vest and prefers green and brown shirts. His boots appear to have been at one point steel toed but are quite worn down. He has styled his black hair well, parting it to the right. He has a dull look in his violet eyes.

Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is lazy and tries to find solutions quickly.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents were killed by dire rats in a raid when he was still a young child. The dire rats captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy.

Ideals: Athletic. Flaws: Ugly, Lazy. Bonds: Rich, Enemies. Occupation: Knight

Voice: Breathy voice

Attributes [hide]

Warryn Gobblefirn, Male Gnome Rogue 8
Small (3'2") Gnome, Chaotic Evil (CR 8)
Armor Class 12
Hit Points 51 (8d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)16 (+3) 14 (+2)9 (-1)
Skills Athletics +2, Investigation +6
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Infernal, Ignan
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +6

Possessions: 1100 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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