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NPC Generator

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Advanced [show]


Umpen Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears pastel robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a mace, but if one is not available he will default to his sword. His top hat is riddled with cuts and holes. He wears large thick round spectacles.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: The child of northern immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He used his abilities to travel the world and help people.

Motivation: He's looking for his big break; and to reunite with his old friends

Ideals: Philantrophist. Flaws: Ugly. Bonds: Adventurer, Immigrant. Occupation: Tanner

Voice: Australian accent

Attributes [hide]

Umpen Raulnor, Male Gnome Druid 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 12
Hit Points 24 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 12 (+1)12 (+1) 15 (+2)14 (+2)
Skills Arcana +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Elven
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 37000 sp. 1 Masterwork Light steel shield. 1 Half-Plate. 1 Banded mail.


Social Check DCs


Anverth Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears yellow painted combat armor at almost all times. His auburn hair has been sun bleached extensively. His eyes are amber and catlike.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: From birth he was tutored by a cruel and relentless mentor. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He now spends his time doing works of charity.

Motivation: Wants to work out more often; and he is content

Ideals: Athletic, Philantrophist. Bonds: Attractive, Mentor. Occupation: Jeweler

Voice: Raspy

Attributes [hide]

Anverth Pilwicken, Male Gnome Rogue 2
Small (3'7") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 17 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 20 (+5)17 (+3) 13 (+1)12 (+1)
Skills Acrobatics +4, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome, Dwarven, Ignan, Abyssal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +3

Possessions: 700 sp.


Social Check DCs


Snafû Morton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Navigator uniform, and carries ceremonial daggers. Sporting a chestnut mohawk and bushy mustache this man's hair draws a lot of attention. His eyes are likewise blue. His teeth are white and perfect.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Navigator. He became a Navigator soon after.

Motivation: Balancing his hectic life and new Navigator responsibilities is difficult; and expand his business

Ideals: Fighting. Flaws: Disease. Bonds: Job, Attractive, Slave. Occupation: Navigator

Voice: Soothing and warm

Attributes [hide]

Snafû Morton, Male Half-Orc Aristocrat 11
Medium (6'8") Half-Orc, Neutral Evil (CR 11)
Armor Class 12
Hit Points 80 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)15 (+2) 14 (+2)8 (-1)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 12
Languages Common, Orc, Infernal, Elven
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +6

Possessions: 3200 gp.


Social Check DCs


Horhog Wharton, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His silver hair and beard is wavy and long. His eyes are likewise violet.

Personality: While he acts the brute, he is far gentler than he would appear. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the west. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Orcs in Horhog's homeland. Horhog decided to take the middle way and become a bodyguard. He tends to his Tailor job now, and dutifully fulfills any obligations he has.

Motivation: A rival would like him out of the picture; and balancing his hectic life and new tailor responsibilities is difficult

Ideals: Fighting, Optimist. Bonds: Immigrant, Job, Criminal record. Occupation: Tailor

Voice: Rhymes sentences (sorry)

Attributes [hide]

Horhog Wharton, Male Half-Orc Fighter 3
Medium (6'0") Half-Orc, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 17 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 13 (+1)9 (-1) 11 (+0)11 (+0)
Skills Animal Handling +2, Investigation +1
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1

Possessions: 3200 sp.


Social Check DCs

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