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NPC Generator

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Advanced [show]


Hobart Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He is a paragon of his species. He is larger and stronger than most Halflings. His skin is light but he possesses many violet ritualistic tattoos. He wears a white cloak and cross-gartered violet stockings. He wears his hair in dreadlocks. This brown eyed westerner is not easily forgotten.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He plays an instrument quite well.

History: Born in the west to a Sage, Hobart learned a great deal about his father's area of expertise. As a very small child his family refused to pay dues to a local crime lord, who ordered them killed. His mother, a somewhat powerful mage sought to protect him and cast a teleportation spell that whisked him away. He has since lost track of the people in his past.

Motivation: He loathes his own lifestyle; and he feels kind of lost in life

Ideals: Artistic. Flaws: Depressed. Bonds: Job, Criminal record, Family. Occupation: Sage

Voice: Soft and mumbly

Attributes [hide]

Hobart Goldfound, Male Halfling Druid 4
Small (3'2") Halfling, True Neutral (CR 4)
Armor Class 14
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 11 (+0)15 (+2) 13 (+1)18 (+4)
Skills Deception +6, Religion +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Abyssal
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115320

Possessions: 200 gp. Onyx (50 gp). Star rose quartz (50 gp). Aquamarine (600 gp). Brown-green garnet (140 gp).


Social Check DCs


Norkruuth Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He is lean but muscular and wears a tan cloak and cross-gartered green stockings. He has brass crest. His eyes are red and beady.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is able to fit into much smaller and tighter spaces than normal.

History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. Days after completing his studies, news broke out that his hometown was attacked by illithids. Norkruuth was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the illithids.

Motivation: His religion dominates his actions; and nothing but the best is good enough for him

Ideals: Impeccable, Gifted. Flaws: Ugly. Bonds: Religious, Enemies. Occupation: Priest

Voice: Creaky witch voice

Attributes [hide]

Norkruuth Esstyrlynn, Male Dragonborn Bard 3
Medium (6'3") Dragonborn, True Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 13 (+1)17 (+3)
Skills Arcana +5, Insight +3
Senses Passive Perception 11
Languages Common, Goblin, Infernal, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 100 gp.


Social Check DCs


Nimble Of Spirit, Male Tabaxi [Permalink]

Personal [hide]

Description: A 6'2" eastern man, he wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His fur is cut close to his head. His otherwise smooth face is marked with small tiny scars.

Personality: He acts crazy and hedonistic. Flattery will make him almost putty in your hands.

History: Born to a pair of adventurers, Nimble grew up listening to his father's many stories. Nimble abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Find a way to reverse the transformation of his brother; and his spouse's relatives view him with great suspicion

Ideals: Entrepeneur. Flaws: Hedonist, Selfish. Bonds: Adventurer, Family. Occupation: Interpreter

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Nimble Of Spirit, Male Tabaxi Commoner 14
Medium (6'2") Tabaxi, Lawful Neutral (CR 14)
Armor Class 16
Hit Points 65 (14d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)22 (+6) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +11, Persuasion +7
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 4d6-1, Ranged +11 / 4d6+6, Grapple +7

Possessions: 4000 gp. Red garnet (80 gp). Red-brown spinel (80 gp). 1 Medium magic item.


Social Check DCs


Naill Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: He prefers to wear yellow clothing when he does not wear armor. He carries with him a set of ceremonial daggers, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His white hair is slicked back into a classic pompadour. His green eyes peer out from beneath his top yellow hat.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. Further he is a bit of a stoner and is frequently out of it.

History: He was born in a small forest village. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.

Motivation: He is not mentally stable, and does not behave rationally; and he wants revenge against orcs

Ideals: Fighting, Passionate. Flaws: Addict, Insane. Bonds: Nature, Enemies. Occupation: Sailor

Voice: Thin and wheezing

Attributes [hide]

Naill Mellerelel, Male Elf Paladin 3
Medium (4'11") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 23 (3d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Animal Handling +4, Arcana +3
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 gp. 1 Masterwork Heavy steel shield.


Social Check DCs

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