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NPC Generator

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Advanced [show]


Orryn Rofferton, Male Gnome [Permalink]

Personal [hide]

Description: He wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a club, but if one is not available he will default to his glaive. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His brown hair is cut jaggedly and amateurishly. He has a dull look in his green eyes.

Personality: He is calm most of the time but flees social interaction. The occasional robbery is his preferred attention getting crime, but he mainly uses his means for meeting his own perverse desires.

History: Orryn lived on a farm with his father, near the main road leading to a nearby town. Orryn was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Orryn decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has since lost track of the people in his past.

Motivation: He feels that his past leaves him morally obligated to help; and he is being blackmailed/forced/etc and this influences his actions

Flaws: Shy. Bonds: Attractive, Criminal record, Family. Occupation: Shoemaker

Voice: Scandinavian accent

Attributes [hide]

Orryn Rofferton, Male Gnome Monk 3
Small (3'4") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 25 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 18 (+4)15 (+2) 10 (+0)14 (+2)
Skills Intimidation +4, Performance +4
Senses Passive Perception 10
Languages Common, Gnome, Terran, Undercommon
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 2 Alchemist’s fire. 4 Tanglefoot bags.


Social Check DCs


Don Holland, Male Half-Elf [Permalink]

Personal [hide]

Description: This light-skinned male wears suspenders and green workpants. His shirt is blue, and he wears a heavy green leather apron most of the time. He is tall, broad shouldered and powerfully built. He keeps his long chestnut hair kept up in a rat tail. His eyes are green.

Personality: He is fixated on the number 53. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. He disdains his fellow westerners, claiming they make him look unintelligent just for using an accent.

History: Born in a small village he learned the ways of the warrior from his father. Aside from being a slave or a gladiator, there isn't much legitimate work for Half-Elves in Don's homeland. Don decided to take the middle way and become a bodyguard. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting. Flaws: Insane. Bonds: Immigrant, Nature, Criminal record. Occupation: Actor

Voice: Hissing voice

Attributes [hide]

Don Holland, Male Half-Elf Paladin 5
Medium (4'11") Half-Elf, Chaotic Evil (CR 5)
Armor Class 11
Hit Points 39 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 11 (+0)17 (+3)
Skills History +5, Medicine +3
Senses Passive Perception 10
Languages Common, Elven, Halfling, Abyssal
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 200 gp.


Social Check DCs


Einkil Trueanvil, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He has a moderate pudge and is not very fit. With bright auburn hair and a scraggly beard. He wears a mask on his face.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a minor phobia of water and hates getting wet.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. He moved out north to avoid the crime he committed. Since then, he has sought to make the best of life.

Motivation: He feels that his past leaves him morally obligated to help.

Ideals: Optimist, Artistic. Flaws: Fearful. Bonds: Criminal record. Occupation: Spice Merchant

Voice: Irish accent

Attributes [hide]

Einkil Trueanvil, Male Dwarf Bard 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 13
Hit Points 15 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 17 (+3)15 (+2) 12 (+1)9 (-1)
Skills History +4, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Elven, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12300000

Possessions: 290 gp. Hematite (15 gp).


Social Check DCs


Fabien Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: His skin has the orange glow of too much sun. He wears a well pressed and immaculate suit (or dress). His hair is cut close to his head. This gray eyed westerner is not easily forgotten.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. Fabien is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: He got into the Spy business at a young age. His mother was a mechanic, and taught him how to fix just about anything. By chance he met his brother recently and the two have been together since.

Motivation: He is being blackmailed/forced/etc and this influences his actions; and wants to raise his children well

Ideals: Fighting, Persistence. Bonds: Family, Job, Criminal record. Occupation: Spy

Voice: Old thin voice

Attributes [hide]

Fabien Wildwander, Male Gnome Expert 4
Small (3'5") Gnome, Chaotic Neutral (CR 4)
Armor Class 12
Hit Points 25 (4d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)17 (+3) 11 (+0)14 (+2)
Skills Persuasion +4, Stealth +3
Senses Passive Perception 10
Languages Common, Gnome, Infernal, Orc, Celestial
Attacks Melee +3 / 1d10+1, Ranged +3 / 1d10+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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