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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Dazzazn Shestendeliath, Male Dragonborn [Permalink]

Personal [hide]

Description: With yellow face paint in a stripe pattern across his face, he wears very tight pants and wife beaters, though occasionally he sports a grey coat. His blue crest is braided into rings. He is missing an eye and his face is severely sunburned. His one remaining eye shines red.

Personality: Eccentric and domineering, Dazzazn will drive conversation. He is a great chef.

History: From birth he was tutored by a cruel and relentless mentor. Dazzazn liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He was granted divine powers by his dying sister.

Motivation: To settle down with his crush; and find a way to reverse the transformation of his sister

Ideals: Extrovert, Gifted. Flaws: Ugly. Bonds: Mentor, Nature. Occupation: Slave Trader

Voice: Creaky witch voice

Attributes [hide]

Dazzazn Shestendeliath, Male Dragonborn Expert 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)16 (+3) 18 (+4)15 (+2)
Skills Nature +5, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Giant, Celestial
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 70 gp. 7 Acid flasks.


Social Check DCs


Nicholas Tyndall, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear black pants and tee shirts. He carries with him a set of greatswords, each one with a opal on the hilt. He only wears one on his belt and the other on his back. His auburn hair is cut short. His blue eyes dart from person to person.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He works hard and plays hard.

History: He got into the Shipwright business at a young age. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. He ran away from his former home and has been making his living as a Shipwright for the past few years.

Motivation: Further expansion of business; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Mundane, Hedonist, Antagonistic. Bonds: Job. Occupation: Shipwright

Voice: Whispers

Attributes [hide]

Nicholas Tyndall, Male Human Ranger 1
Medium (5'6") Human, True Neutral (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 14 (+2)11 (+0) 14 (+2)12 (+1)
Skills Intimidation +3, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Pallabar Horcusporcus, Male Gnome [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. He carries with him a set of scimitars on his belt, each one with a sapphire on the hilt. His black hair is still thick. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He receives visions of the future at random moments

History: He was born in the east. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He's also a talented Marshal, but doesn't like to broadcast it.

Motivation: He is unsatisfied with his job.

Ideals: Fighting, Gifted. Flaws: PTSD. Bonds: Job, Immigrant. Occupation: Stylist

Voice: Laughs frequently while speaking

Attributes [hide]

Pallabar Horcusporcus, Male Gnome Monk 3
Small (3'3") Gnome, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 27 (3d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 20 (+5)15 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Athletics +4
Senses Passive Perception 11
Languages Common, Gnome, Auran, Abyssal
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +4

Possessions: 6000 cp.


Social Check DCs


Tarhun Wystongjiir, Male Dragonborn [Permalink]

Personal [hide]

Description: Runty and weak-looking, he has a large tan mantle and cape that has been intricately interwoven into his green robe. His crest is cut close to his head. His gold eyes dart around the room hyper actively observing anyone and anything.

Personality: He hates gnolls. He views them as having robbed his home of its proper glory. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Sold as a small child to a necromancer, Tarhun was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. From there he went from mercenary job to mercenary job. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Tarhun was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the gnolls.

Motivation: A deep hatred of gnolls; and to reunite with his old friends

Flaws: Ugly. Bonds: Poor, Enemies, Adventurer, Mentor. Occupation: Hunter

Voice: Dark and ominous

Attributes [hide]

Tarhun Wystongjiir, Male Dragonborn Expert 3
Medium (6'3") Dragonborn, Lawful Good (CR 3)
Armor Class 11
Hit Points 6 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)11 (+0) 12 (+1)18 (+4)
Skills Performance +6, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 2500 sp. 1 Darkwood Shield.


Social Check DCs

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