Skog Roscoe, Male Half-Orc [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Half-Orc, and stands approximately 5'7". He prefers to wear yellow clothing when he does not wear armor, and his gloved hand is found clutching a hammer. His hair is long and red with streaks of blonde, and is pulled back with small yellow clips. His beard is blonde, braided, and well cared for. His violet eyes are passionate and lively.
Personality: He likes to make people angry or surprised. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.
History: Skog was born the youngest of three triplets. Through the years after Skog was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Skog's father didn't care for him much, and the feeling was mutual. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He'd like to take his coworkers down a peg; and money/treasure
Ideals: Artistic. Flaws: Antagonistic. Bonds: Family, Rich, Job. Occupation: Navigator
Voice: American accent
Attributes [hide]
Medium (5'7") Half-Orc, Lawful Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Orc, Dwarven
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2
Possessions: 10000 cp.
Fivin Suithrasas, Male Elf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His white hair is greying along the sides and has receded to reveal a widow's peak. He has gleaming, smiling amber eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He uses his nature as a weapon; he likes to lead opponents to think him in distress.
History: Sold as a small child to a necromancer, Fivin was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He has dedicated himself to building a better kind of golem.
Motivation: He desires power and/or immortality; and meet up once more with his childhood friend
Ideals: Joker. Flaws: Secretive. Bonds: Adventurer, Mentor, Attractive. Occupation: Layabout
Voice: Low and grunting
Attributes [hide]
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 17 (+3) | 12 (+1) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 0 | 0 | 0 |
Possessions: 2900 sp. Deep blue spinel (300 gp). Alexandrite (300 gp). Jasper (30 gp). 1 Masterwork manacles. 1 Crowbar.
Edge Paws, Male Tabaxi [Permalink]
Personal [hide]
Description: This tall, slender man wears professional attire. He keeps his gray fur in a pixie cut. His eyes are amber and catlike.
Personality: He has a massive crush on the younger sibling of the Herbalist who has hired him part-time. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: Edge was born in the north. At a young age he loved to build and create. Edge abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Expand his business; and he's looking for his big break
Ideals: Persistence. Bonds: Attractive, Has a crush, Job, Adventurer. Occupation: Herbalist
Voice: Low range voice
Attributes [hide]
Medium (5'8") Tabaxi, Chaotic Good (CR 10)
Armor Class 11
Hit Points 35 (10d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 12 (+1) | 11 (+0) | 12 (+1) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Infernal
Attacks Melee +7 / 3d6+3, Ranged +5 / 3d6+1, Grapple +3
Possessions: 1000 gp. Moonstone (40 gp). Rose (40 gp). Hematite (11 gp). Iolite (40 gp).
Rathkran Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender man prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His copper crest is still thick. He has several tiny aquamarine earrings on each ear.
Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Rathkran was born with his father's beautiful face. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He tends to his Marshal job now, and dutifully fulfills any obligations he has.
Motivation: Obtaining odd cultural Dragonborn artifacts is his passion; and to be a apothecary again
Ideals: Entrepeneur. Flaws: Emotional. Bonds: Rich, Attractive, Job, Adventurer. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Medium (6'6") Dragonborn, Neutral Evil (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic, Sylvan
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 4 |
Possessions: 700 gp.
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Their contribution stands as a beacon of hope for all adventurers!


