Alberich Daerdahk, Male Dwarf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. He has golden hair. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He has all his life been fascinated with writing.
History: Sold as a small child to a slaver, Alberich was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: To share knowledge with the world; and seeks redemption
Ideals: Passionate, Artistic, Logical. Bonds: Attractive, Mentor. Occupation: Bounty Hunter
Voice: Pronounces O like U
Attributes [hide]
Medium (4'5") Dwarf, Lawful Good (CR 9)
Armor Class 13
Hit Points 64 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 14 (+2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +3 / 3d4+0, Ranged +6 / 3d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 4 | 3 |
Possessions: 500 gp. Black pearl (1000 gp). Red garnet (90 gp). Coral (90 gp). Iolite (60 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item.
Torz Gresham, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Half-Orcs. His skin is light but he possesses many tan ritualistic tattoos. He wears a shirt that is too small, which lets his gut show, with a ratty yellow coat over it. He sports a flattop hair cut. His eyes are violet and beady.
Personality: He is irascible and easily irritated. He is obsessed with his god.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was taken as a slave by a traveling circus and forced to perform He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is currently in port desperately looking for someone to get him out; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Religious, Rich, Slave. Occupation: Ruler
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'10") Half-Orc, Lawful Good (CR 5)
Armor Class 11
Hit Points 20 (5d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Celestial, Elven
Attacks Melee +6 / 2d4+3, Ranged +4 / 2d4+1, Grapple +3
Possessions: 600 gp.
Himo Berevan, Male Elf [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he is well dressed, but even with his fine clothing he looks run-down. His long blonde hair is drawn into a two foot long braid. He wears crescent spectacles with a black brim.
Personality: He is irascible and easily irritated. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.
History: Born to a pair of adventurers, Himo grew up listening to his mother's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He ran away from his former home and has been making his living as a Stableman for the past few years.
Motivation: Expand his business.
Flaws: Antagonistic, PTSD. Bonds: Has a crush, Adventurer, Job. Occupation: Stableman
Voice: Hollow voice
Attributes [hide]
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 10 (+0) | 12 (+1) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Aquan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 |
Possessions: 1000 cp. Tourmaline (120 gp).
Drifting Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His lavender fur is kept up in a ponytail inside a feathered hat. He wears a mask on his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He takes great joy in being the best Shepherd in town.
History: He was born in the south. He took every job he could get his hands on, but the opportunities for Tabaxis in the south were limited. He has set out to sabotage the competition.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Greedy. Bonds: Rich, Job, Immigrant. Occupation: Shepherd
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Good (CR 8)
Armor Class 10
Hit Points 47 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 10 (+0) | 10 (+0) | 11 (+0) | 18 (+4) | 14 (+2) |
Senses Passive Perception 14
Languages Common
Attacks Melee +6 / 2d10+3, Ranged +3 / 2d10+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 15 | 0 | 1 | 0 | 0 | 0 |
Possessions: 1400 gp. Fire opal pendant on a fine gold chain (1100 gp). Silver ewer (10 gp). Silver-plated steel longsword with jet jewel in hilt (300 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!