Lucan Holimion, Male Elf [Permalink]
Personal [hide]
Description: He wears loose pants and a collared shirt complete with sweater beneath his coat. He is bristling with hidden weapons, mostly pickaxes and bastard swords. His top hat is riddled with cuts and holes. He is baby faced.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born to loving parents in a slum to the north. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He was granted psionic powers by his dying sister.
Motivation: A need for knowledge about a nearby landmark; and he has decided he is irredeemable
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Adventurer, Poor. Occupation: Guard
Voice: Creaky witch voice
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 23 (3d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 17 (+3) | 12 (+1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Infernal
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 4 | 2 | 1 |
Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
Mûzglob Harrington, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears a tattered pair of loose white pants, a matching torn shirt, and a visible pair of similar condition same color briefs. He has relatively light skin and is very physically imposing due to his abundance of muscles. His brown hair and beard is wavy and long. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. Energy wise he seems alert and responsive.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He is searching for what he claims is his rightful reward.
Motivation: To end his boredom; and to pay off his debts
Ideals: Disciplined, Professionalism. Flaws: Mundane. Bonds: Poor, Debt. Occupation: Guard
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (6'4") Half-Orc, Neutral Good (CR 16)
Armor Class 10
Hit Points 59 (16d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 10 (+0) | 9 (-1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 4d10+1, Ranged +5 / 4d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 3 |
Possessions: 900 pp. Lapis lazuli (15 gp). Chrysoberyl (140 gp). Red-brown spinel (140 gp). Lapis lazuli (15 gp). Sardonyx (30 gp). Blue sapphire (1500 gp). Alexandrite (700 gp). Chrysoprase (30 gp). Rose (30 gp). Aquamarine (700 gp). Amethyst (140 gp). Azurite (15 gp). 1 Medium magic item. 1 Medium magic item.
Thamuz Moral, Male Tiefling [Permalink]
Personal [hide]
Description: A moderately attractive man, he wears loose pants and a collared shirt complete with sweater beneath his coat. His red hair is lengthy. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Painter business at a young age. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Thamuz took refuge in the large cave and found the beat up shortspear and armor he uses now. He's also a talented Herbalist, but doesn't like to broadcast it.
Motivation: He'd like to take his coworkers down a peg.
Ideals: Passionate, Artistic. Bonds: Attractive, Job, Nature. Occupation: Painter
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (6'10") Tiefling, Chaotic Neutral (CR 4)
Armor Class 11
Hit Points 28 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 12 (+1) | 11 (+0) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 3 | 2 |
Possessions: 30000 sp. 1 Bullseye lantern. 1 Spyglass. 1 Superior lock. 1 Good lock.
Efferil Mellerelel, Male Elf [Permalink]
Personal [hide]
Description: With violet face paint in a stripe pattern across his face, he likes to wear ponchos typically of a light red in addition to tight pants. His black hair is cut short. He has gray eyes and a red hat with a black feather.
Personality: He is a Carter first and foremost. He believes firmly that knowledge should be universal. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A freak accident while working with his Barber mother left him crippled. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He is greedy; and to find somewhere to settle down
Flaws: Disease, Mundane. Bonds: Job, Rich. Occupation: Carter
Voice: Timid voice
Attributes [hide]
Medium (4'9") Elf, Chaotic Good (CR 3)
Armor Class 13
Hit Points 7 (3d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
Possessions: 17000 cp. 1 Chain shirt.
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Their contribution stands as a beacon of hope for all adventurers!