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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Aramil Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a long, black, dusty cloak. His hair, while still mostly chestnut, has prominent grey streaks. His eyes are green.

Personality: He loves telling others what to do and how they should feel about things. He has all his life been fascinated with painting.

History: He was born in the north. He took every job he could get his hands on, but the opportunities for Elves in the north were limited. He was recently attacked on the road and savagely beaten by bandits.

Motivation: To unite with his brother; and his relatives are trying to arrange a marriage

Ideals: Opinionated, Artistic. Flaws: Ugly. Bonds: Immigrant, Family. Occupation: Bowyer

Voice: Old Prospector

Attributes [hide]

Aramil Koehlanna, Male Elf Barbarian 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 31 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 12 (+1)10 (+0) 11 (+0)11 (+0)
Skills Deception +2, Nature +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Roland Rothenel, Male Half-Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he usually wears his black robe and has his rapier always slung over his shoulder. His brown hair is styled in orderly dreadlocks. He wears crescent spectacles with a black brim.

Personality: Aggressive, abrasive, and angry, Roland embodies much of what other species detest in the Half-Elves. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born into a rich family. He has chosen to use the inheritance that was left to him frivolously. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He is compelled to act according to his religious beliefs; and meet up once more with his childhood friend

Ideals: Joker. Flaws: Antagonistic. Bonds: Rich, Adventurer, Religious. Occupation: Laborer

Voice: Speaks with a cold

Attributes [hide]

Roland Rothenel, Male Half-Elf Adept 8
Medium (5'2") Half-Elf, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 55 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 16 (+3)14 (+2)
Skills Performance +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14332000

Possessions: 70 pp.


Social Check DCs


Zedaar Baharoosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a robe, a symbol of strength around his neck, and a trident on his belt. His attire stands in sharp contrast to his trident, which is beautifully polished and possesses an ornate carving of a clover on it. His crest is cut close to his head. His skin is flawless and his red eyes scan people very quickly.

Personality: He has always had a great fascination with Dragonborn culture. The war was a terrible time for him, and Zedaar does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: He was born several months after his father was called into army service. As a young adult he joined a group advocating for an improvement in Dragonborn conditions. He moves from town to town, unable to find a place to settle.

Motivation: He loathes his own lifestyle.

Ideals: Fighting. Flaws: Racist, Depressed. Bonds: Attractive, Military. Occupation: Layabout

Voice: Sore throat, cough

Attributes [hide]

Zedaar Baharoosh, Male Dragonborn Adept 8
Medium (6'4") Dragonborn, Chaotic Evil (CR 8)
Armor Class 10
Hit Points 33 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 10 (+0)13 (+1) 11 (+0)11 (+0)
Skills Arcana +4, Survival +3
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +5 / 2d10+2, Ranged +3 / 2d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1133

Possessions: 4000 sp.


Social Check DCs


Flask Grass, Male Tabaxi [Permalink]

Personal [hide]

Description: 5'8" and lanky with angular features, he is an attractive figure. He wears blue trousers with green and tan striped suspenders. He wears various colorful collared shirts. He keeps his long yellow fur kept up in a rat tail. He is baby faced.

Personality: A skeptical and narcissistic man, Flask's first love is himself. His second love is also himself. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: His parents moved while he was still in utero so he is the first generation to be born here. Brilliant and gifted he never wanted to apply himself. He left for the south, certain he would find work there.

Motivation: To prove his worth to the world.

Ideals: Impeccable, Gifted. Flaws: Impulsive. Bonds: Attractive, Immigrant. Occupation: Bather

Voice: Mumbles to self between sentences

Attributes [hide]

Flask Grass, Male Tabaxi Rogue 8
Medium (5'8") Tabaxi, Chaotic Good (CR 8)
Armor Class 14
Hit Points 46 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 15 (+2)9 (-1) 15 (+2)14 (+2)
Skills Nature +2, Survival +5
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 2d10+0, Ranged +7 / 2d10+4, Grapple +4

Possessions: 700 gp. Clear bright green emerald (2000 gp). Red-brown spinel (90 gp). Bloodstone (20 gp). Chalcedony (20 gp).


Social Check DCs

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