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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Zed Hadley, Male Half-Orc [Permalink]

Personal [hide]

Description: He is typically in his Hunter uniform, and carries longbows. His hair, while still mostly auburn, has prominent grey streaks. He has gleaming, smiling hazel eyes.

Personality: Prone to second guessing himself, he comes off as nervous. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Zed lived on a farm with his mother, near the main road leading to a nearby town. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He then took over the family business and is one of the better Hunter for hire.

Motivation: Balancing his hectic life and new Hunter responsibilities is difficult; and an old rival family wants him found

Ideals: Fighting, Extrovert. Flaws: Shy. Bonds: Job, Family. Occupation: Hunter

Voice: American accent

Attributes [hide]

Zed Hadley, Male Half-Orc Ranger 8
Medium (5'7") Half-Orc, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 57 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 15 (+2)9 (-1) 13 (+1)14 (+2)
Skills Acrobatics +4, Perception +4
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 1600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Oppleby Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'4", this man has a large brown mantle and cape that has been intricately interwoven into his tan robe. Sporting a white mohawk and bushy mustache this man's hair draws a lot of attention. His hazel eyes dart from person to person.

Personality: He is calm most of the time but flees social interaction. He is obsessed with finding treasure.

History: He comes from a rich northern family. His mother had invested heavily in several trade routes and wanted him to inherit them. He has worked as a Architect like his mother before him.

Motivation: He wants to meet his childhood hero; and an old rival family wants him found

Flaws: Shy. Bonds: Adventurer, Rich, Job, Family. Occupation: Architect

Voice: Dutch accent

Attributes [hide]

Oppleby Murnig, Male Gnome Monk 4
Small (3'4") Gnome, Lawful Neutral (CR 4)
Armor Class 13
Hit Points 25 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 12 (+1)13 (+1) 16 (+3)9 (-1)
Skills Athletics +1, Investigation +3
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d10-1, Ranged +4 / 1d10+2, Grapple +3

Possessions: 7000 sp.


Social Check DCs


Frouse Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He dresses well, wearing yellow shirts, loose pants, and blazers most of the time. He wears a deerstalker hat to hide his balding. He is baby faced.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He made a point of taking high paying jobs and getting most of it up front. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature sickle.

Motivation: He desires power and/or immortality; and he is greedy

Flaws: Shy, Addict. Bonds: Attractive, Rich, Adventurer. Occupation: Servant

Voice: Farmer accent

Attributes [hide]

Frouse Wildwander, Male Gnome Expert 5
Small (3'3") Gnome, Neutral Evil (CR 5)
Armor Class 11
Hit Points 23 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)15 (+2) 14 (+2)10 (+0)
Skills Medicine +5, Performance +3
Senses Passive Perception 12
Languages Common, Gnome, Aquan, Ignan
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0

Possessions: 200 gp. 1 Minor magic item.


Social Check DCs


Olrok Camden, Male Half-Orc [Permalink]

Personal [hide]

Description: His left side is far more bruised and cut up than his other. He prefers to wear flannel. His hair, while still mostly golden, has prominent grey streaks. He has a tattooed face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Olrok was raised in a hard working conservative environment. Through the years after Olrok was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Olrok's father didn't care for him much, and the feeling was mutual. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Balancing his hectic life and new Shepherd responsibilities is difficult; and to reunite with his old friends

Flaws: Ugly, Antagonistic. Bonds: Adventurer, Job, Slave. Occupation: Shepherd

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Olrok Camden, Male Half-Orc Commoner 1
Medium (5'5") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 13 (+1)11 (+0) 15 (+2)12 (+1)
Skills Animal Handling +4, Investigation +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3

Possessions: 800 sp.


Social Check DCs

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