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NPC Generator

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Advanced [show]


Burto Goodbarrel, Male Halfling [Permalink]

Personal [hide]

Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is typically in his Knight uniform. He has styled his black hair well, parting it to the right. He tend to wears goggles to shield his eyes.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He is lazy, self-centered, vain, and jealous.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He has drifted from career to career and currently works as a Knight.

Motivation: Nothing but the best is good enough for him; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Selfish, Antagonistic. Bonds: Job, Debt. Occupation: Knight

Voice: Sounds elderly

Attributes [hide]

Burto Goodbarrel, Male Halfling Commoner 5
Small (2'10") Halfling, True Neutral (CR 5)
Armor Class 16
Hit Points 24 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)20 (+5) 14 (+2)12 (+1) 8 (-1)8 (-1)
Skills Deception +2, Medicine +2
Senses Passive Perception 9
Languages Common, Halfling, Terran
Attacks Melee +2 / 2d4-1, Ranged +8 / 2d4+5, Grapple +5

Possessions: 20000 cp.


Social Check DCs


Dimble Pilwicken, Male Gnome [Permalink]

Personal [hide]

Description: A 3'6" southern man, he has the majority of his body covered in plate. He wears his hair in dreadlocks. His violet eyes dart around the room hyper actively observing anyone and anything.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He is obsessed with a lost civilization.

History: Dimble hails from a village terrorized by goblins. He struck it rich when he found rare goods in large quantities. He has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.

Motivation: He is greedy.

Flaws: Shy. Bonds: Adventurer, Enemies, Rich. Occupation: Fortune-teller

Voice: Whispers

Attributes [hide]

Dimble Pilwicken, Male Gnome Ranger 14
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 13
Hit Points 96 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Nature +7, Performance +6
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Goblin
Attacks Melee +6 / 4d6+1, Ranged +7 / 4d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502110

Possessions: Rich purple corundum (1100 gp). Obsidian (9 gp). Golden yellow topaz (1300 gp).


Social Check DCs


Gardain Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He wears brown leather gloves, a brown jacket, and tight pants. His skin is fair and his fingers are delicate and long. His hair is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: He got into the Spy business at a young age. He was taken as a slave by a traveling circus and forced to perform He struck the Spy job and began his own company from there.

Motivation: To be a Seamstress again; and further expansion of business

Flaws: Depressed, Forgetful. Bonds: Attractive, Job, Slave. Occupation: Spy

Voice: Thin and wheezing

Attributes [hide]

Gardain Dankil, Male Dwarf Expert 10
Medium (4'1") Dwarf, True Neutral (CR 10)
Armor Class 10
Hit Points 78 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 18 (+4)14 (+2) 16 (+3)10 (+0)
Skills Religion +6
Senses Passive Perception 13
Languages Common, Dwarven, Celestial, Goblin
Attacks Melee +7 / 3d6+3, Ranged +4 / 3d6+0, Grapple +3

Possessions: 230 pp. Onyx (60 gp). Banded agate (5 gp).


Social Check DCs


Einkil Balderk, Male Dwarf [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear black pants and tee shirts. He has done his best to style his chestnut hair to look like a famous performer. He wears a mask on his face.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is lazy and tries to find solutions quickly.

History: He was born in a small mountains village. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Einkil took refuge in the large cave and found the beat up rapier and armor he uses now. He has never given up on his painting dream.

Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark

Ideals: Artistic. Flaws: Disease, Lazy. Bonds: Nature, Adventurer. Occupation: Barber

Voice: Old Prospector

Attributes [hide]

Einkil Balderk, Male Dwarf Aristocrat 7
Medium (4'0") Dwarf, Neutral Evil (CR 7)
Armor Class 11
Hit Points 55 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 17 (+3)8 (-1)
Skills Performance +2, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +5 / 2d8+2, Ranged +4 / 2d8+1, Grapple +2

Possessions: 200 gp. Banded agate (10 gp). Black opal (1100 gp). Tiger eye turquoise (10 gp). Citrine (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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