Pelaios Charm, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears tight fighting clothing, which leaves very little to the imagination. He has moderate length blue hair. His eyes are silver and catlike.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He got into the Locksmith business at a young age. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Locksmith work with an outfit from a few towns over. Locksmith work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now spends his time doing works of charity.
Motivation: Further expansion of business; and he is unsatisfied with his job
Ideals: Fighting, Logical, Philantrophist. Flaws: Ugly. Bonds: Job. Occupation: Locksmith
Voice: Soothing and warm
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 15)
Armor Class 12
Hit Points 81 (15d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 12 (+1) | 17 (+3) | 14 (+2) | 20 (+5) |
Senses Passive Perception 12
Languages Common, Goblin, Druidic, Gnome
Attacks Melee +5 / 4d8+0, Ranged +7 / 4d8+2, Grapple +7
Possessions: 300 pp. Violet garnet (400 gp). Hematite (7 gp). Hematite (7 gp). Red-brown spinel (140 gp). Hematite (7 gp). Tiger eye turquoise (7 gp). Eye agate (7 gp). Amethyst (140 gp). Clear bright green emerald (6000 gp). Rose (80 gp). Lapis lazuli (7 gp). Alexandrite (400 gp). Sardonyx (80 gp). Azurite (7 gp). Violet garnet (400 gp). Obsidian (7 gp). Iolite (80 gp). Bloodstone (80 gp). 1 Medium magic item.
Modean Fear, Male Tiefling [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He prefers to wear flannel. His whole body is exceptionally muscular. He has dyed his greying blue hair a little too much giving a sharp blue color. He wears crescent spectacles with a black brim.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.
History: Heir to a fortune, his parents put a great deal of effort into curing his disease. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.
Motivation: He has money and likes to spend it.
Flaws: Ugly, Disease. Bonds: Immigrant, Slave, Rich. Occupation: Painter
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'11") Tiefling, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 13 (+1) | 14 (+2) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Druidic, Orc
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 500 sp. Azurite (14 gp). 1 Masterwork manacles.
Merihim Rage, Male Tiefling [Permalink]
Personal [hide]
Description: This late middle aged man wears rags and sports a simple walking cane and is in decent physical shape. He has dyed his greying silver hair a little too much giving a sharp silver color. His white eyes dart from person to person to random spaces in the air.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Born to a Gardener, his mother struggled to pay the bills. His parents enrolled him in a Cleric school at a young age so that he could practice his psionic talents. He's since become an addict/alcoholic.
Motivation: He is unsatisfied with his job; and an old rival family wants him found
Ideals: Optimist, Gifted. Flaws: Addict. Bonds: Poor, Family, Job. Occupation: Fortune-teller
Voice: Eastern European accent
Attributes [hide]
Medium (6'3") Tiefling, Lawful Good (CR 4)
Armor Class 10
Hit Points 17 (4d8)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 11 (+0) | 12 (+1) | 16 (+3) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 2 | 0 | 0 | 0 | 0 |
Possessions: 42000 sp. Alexandrite (500 gp). Azurite (11 gp). Amethyst (70 gp).
Dorn Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: He is an average looking northern male in his early mid-life. He is wearing colorful clothing, dressed as a Ploughman. His golden hair is kept up in a ponytail inside a deerstalker hat. His half smiles and blue eyes are beguiling and draw you in.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Ploughman arts, while his father instructed him in etiquette, music and courtly manner. From his teen years he was always beautiful and desirable, so people have always doted on him. He has built up a small fortune and can afford his own way.
Motivation: Wants to have a good time and be beloved; and to settle down with his crush
Ideals: Optimist. Flaws: Forgetful. Bonds: Attractive, Rich, Has a crush. Occupation: Ploughman
Voice: Sounds elderly
Attributes [hide]
Medium (5'7") Half-Orc, Neutral Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 11 (+0) | 9 (-1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
Possessions: 170 gp. Amethyst (40 gp). Tourmaline (40 gp).
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