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NPC Generator

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Advanced [show]


Alston Dunben, Male Gnome [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his scythe with his veritable burlap sack of a shirt. He has a moderate pudge and is not very fit. He keeps his golden hair in a flapper bob. His eyes, though not visible through his cowl, are gray.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: Born in the south to a Laborer, Alston learned a great deal about his father's area of expertise. Like his father and his sister before him, after school he went straight into learning to become a Laborer. Days after completing his studies, news broke out that his hometown was attacked by dire rats. Alston was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the dire rats.

Motivation: Money/treasure; and he is greedy

Ideals: Impeccable, Logical. Bonds: Job, Enemies, Rich. Occupation: Laborer

Voice: Boston accent

Attributes [hide]

Alston Dunben, Male Gnome Monk 14
Small (3'7") Gnome, Lawful Evil (CR 14)
Armor Class 13
Hit Points 116 (14d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 17 (+3)12 (+1) 10 (+0)14 (+2)
Skills Animal Handling +5, Persuasion +7
Senses Passive Perception 10
Languages Common, Gnome, Abyssal
Attacks Melee +5 / 4d6+0, Ranged +7 / 4d6+2, Grapple +2

Possessions: 3000 gp. Eyepatch with mock eye of sapphire and moonstone (600 gp). Silver-plated steel longsword with jet jewel in hilt (900 gp). 1 Medium magic item.


Social Check DCs


Gennal Wasanthi, Male Elf [Permalink]

Personal [hide]

Description: A middle-aged man, he wears just a green suit, and is pretty ugly. His blonde hair is long and unkept. His otherwise smooth face is marked with small tiny scars.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is a logical person and will generally grow upset if things defy logic and science.

History: He was always a brilliant, if unscrupulous mind. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Beggar work with an outfit from a few towns over. Beggar work suited him well, and with each successful project, he earned more gold and more respect from his peers. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to open a new tavern

Ideals: Fighting, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Beggar

Voice: Stutters

Attributes [hide]

Gennal Wasanthi, Male Elf Barbarian 3
Medium (5'2") Elf, Neutral Evil (CR 3)
Armor Class 11
Hit Points 34 (3d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)15 (+2) 17 (+3)15 (+2)
Skills Investigation +4, Persuasion +4
Senses Passive Perception 13
Languages Common, Elven, Gnome, Gnoll
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1

Possessions: 20000 cp. Obsidian (12 gp). Eye agate (12 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Conrad Marleigh, Male Human [Permalink]

Personal [hide]

Description: He is scrawny and has patchy white stubble. He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He has a hunchback. He is bald on top and has large white tufts of hair around his ears. His violet eyes lackadaisically let the world flow into them.

Personality: He is curt in most of his responses. He prefers to keep his word usage to a minimum to avoid giving away unnecessary information. He works hard and plays hard.

History: Born the oldest of a large religious western family, he was no stranger to responsibility. A gifted student he started as a Junk Dealer, but he got bored and became a Architect. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: Expand his business; and wants to work out more often

Ideals: Athletic. Flaws: Ugly, Shy, Hedonist. Bonds: Religious, Job. Occupation: Architect

Voice: Spits words with contempt

Attributes [hide]

Conrad Marleigh, Male Human Barbarian 11
Medium (6'2") Human, Neutral Evil (CR 11)
Armor Class 11
Hit Points 102 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 16 (+3)18 (+4) 11 (+0)12 (+1)
Skills Acrobatics +5, Religion +8
Senses Passive Perception 10
Languages Common, Celestial, Goblin, Draconic, Abyssal
Attacks Melee +3 / 3d8-1, Ranged +5 / 3d8+1, Grapple +8

Possessions: 2800 gp. Large well-done wool tapestry (100 gp). Sapphire pendant on gold chain (2800 gp). Gold dragon comb with red garnet eye (1500 gp). Gold and topaz bottle stopper cork (1500 gp). Brass mug with jade inlays (100 gp).


Social Check DCs


Yurk Hastings, Male Half-Orc [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears red painted combat armor at almost all times. His auburn hair has been sun bleached extensively. His eyes are likewise hazel. His teeth are yellowed and unaligned.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is frequently practicing swordplay.

History: Yurk was raised in a hard working conservative environment. When Yurk reached his early adolescence his Half-Orc father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg.

Flaws: Ugly. Bonds: Job, Military. Occupation: Detective

Voice: Loud with bravado

Attributes [hide]

Yurk Hastings, Male Half-Orc Adept 6
Medium (6'2") Half-Orc, Chaotic Neutral (CR 6)
Armor Class 10
Hit Points 35 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
20 (+5)10 (+0) 13 (+1)8 (-1) 14 (+2)13 (+1)
Skills Deception +4, Nature +2
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +8 / 2d6+5, Ranged +3 / 2d6+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333100

Possessions: 600 gp.


Social Check DCs

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