Bharash Ophinshtalajiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a black coat over a blue low-cut shirt, and a top hat upon his head. His red crest has been sun bleached extensively. His eyes, though not visible through his cowl, are gold.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: Born in the south to a Sellsword, Bharash learned a great deal about his mother's area of expertise. Bharash was born on a far southern desert where he grew up under the tutelage of his mother, an expert Sellsword. He now mingles about in high society.
Motivation: Sabotage a competitor; and he is unsatisfied with his job
Ideals: Optimist. Bonds: Immigrant, Job, In love, Rich. Occupation: Sellsword
Voice: Whispers
Attributes [hide]
Medium (6'2") Dragonborn, Lawful Good (CR 8)
Armor Class 11
Hit Points 38 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 20 (+5) | 13 (+1) | 12 (+1) | 14 (+2) | 18 (+4) | 15 (+2) |
Senses Passive Perception 14
Languages Common, Auran, Goblin
Attacks Melee +8 / 2d10+5, Ranged +4 / 2d10+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 1 | 0 |
Possessions: 70000 cp.
Zûgor Merton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a shirt that is too small, which lets his gut show, with a ratty violet coat over it. He has a golden handlebar mustache and slicked back golden hair. His ears are large.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.
History: Born to a poor family in the city he treasured whatever gifts he got. He was an athlete and attended two major summer competitions. He never won. He has been a successful dealer in antiques buying low and selling high.
Motivation: Retire the richest man in the east; and marry his sister to traveling adventurers
Ideals: Athletic, Disciplined, Entrepeneur. Flaws: Ugly. Bonds: Poor. Occupation: Architect
Voice: Pirate accent
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Good (CR 9)
Armor Class 12
Hit Points 64 (9d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +6 / 3d4+3, Ranged +5 / 3d4+2, Grapple +3
Possessions: 1200 gp. Onyx (70 gp). Hematite (15 gp). Hematite (15 gp). Fire opal (1000 gp). Alexandrite (500 gp). Brown-green garnet (150 gp). Moss agate (15 gp). 1 Minor magic item.
River Of Shadows, Male Tabaxi [Permalink]
Personal [hide]
Description: This man is tall and muscular. He prefers to wear flannel. His orange fur is still thick. His fair skin shows little sign of his aristocratic breeding.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: The child of a Fletcher, who enjoyed hunting, River was taken on many hunting expeditions. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He bought a sword and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Wants to work out more often.
Ideals: Athletic. Flaws: Mundane. Bonds: Attractive, Nature, Military. Occupation: Adventurer
Voice: Smoker's lung
Attributes [hide]
Medium (6'10") Tabaxi, Chaotic Evil (CR 10)
Armor Class 12
Hit Points 75 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 16 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Draconic
Attacks Melee +5 / 3d6+1, Ranged +6 / 3d6+2, Grapple +5
Possessions: 230 pp. Black opal (1000 gp). Blue quartz (14 gp). Moonstone (20 gp). Deep blue spinel (500 gp). Red spinel (90 gp). Fire opal (1000 gp). Deep blue spinel (500 gp). 1 Minor magic item.
Raam Serenity, Male Tiefling [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking northern young adult. He is generally shirtless and showing off his tattooed chest. Beneath his clothing is a huge mess of scar tissue. His purple hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. His father was a soldier and died while he was still young. Raam was left his father's suit of armor and trained in its use and care. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He wants nothing more than to rejoin the army; and he is currently in port desperately looking for someone to get him out
Ideals: Artistic. Flaws: Insane, Antagonistic, Shy. Bonds: Slave, Military. Occupation: Banker
Voice: Scandinavian accent
Attributes [hide]
Medium (5'9") Tiefling, Lawful Evil (CR 7)
Armor Class 12
Hit Points 47 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Ignan, Aquan
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 3 | 2 |
Possessions: 20000 cp. Blue quartz (4 gp).
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