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NPC Generator

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Advanced [show]


Vassago Dread, Male Tiefling [Permalink]

Personal [hide]

Description: He is dressed in an above average manner. He has styled his silver hair well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: Born in a small village he learned the ways of the warrior from his father. A freak accident while working with his Architect father left him crippled. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Vassago fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is wracked by social anxiety; and to get a good night's sleep

Ideals: Fighting. Flaws: Insomniac, Fearful, Disease. Bonds: Attractive. Occupation: Miner

Voice: Dutch accent

Attributes [hide]

Vassago Dread, Male Tiefling Fighter 9
Medium (6'2") Tiefling, Neutral Good (CR 9)
Armor Class 11
Hit Points 57 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 13 (+1)14 (+2) 11 (+0)12 (+1)
Skills Performance +4, Religion +5
Senses Passive Perception 10
Languages Common, Terran, Gnoll
Attacks Melee +3 / 3d4+0, Ranged +4 / 3d4+1, Grapple +1

Possessions: Star rose quartz (20 gp). Blue quartz (12 gp). Alexandrite (1000 gp). Emerald (400 gp). Black opal (400 gp). Blue quartz (12 gp). Alexandrite (1000 gp). Alexandrite (1000 gp).


Social Check DCs


Eberdeb Garrick, Male Gnome [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. His chestnut hair is matted, messy, and big. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He would rather hide behind his crafts than deal with other people.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He now travels the world, in search of power and loot.

Motivation: He's looking for his big break; and obtaining odd cultural gnomish artifacts is his passion

Ideals: Persistence, Artistic. Flaws: Ugly, Shy. Bonds: Adventurer. Occupation: Sailor

Voice: Speaks with lips pursed

Attributes [hide]

Eberdeb Garrick, Male Gnome Sorcerer 2
Small (3'8") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 12 (+1)10 (+0) 8 (-1)11 (+0)
Skills Arcana +2, Stealth +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Just what you see.


Social Check DCs


Gerbo Scheppen, Male Gnome [Permalink]

Personal [hide]

Description: A moderately attractive man, he wears a pastel costume with the symbols of luck on his torso. He sports a long blonde beard, and similarly colored long hair. His violet eyes peer out from beneath his wide-brimmed pastel hat.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is a font of random trivia from the lore and stories he has discovered

History: Born to a poor family in the city he treasured whatever gifts he got. He made a point of taking high paying jobs and getting most of it up front. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Logical. Flaws: Sensitive. Bonds: Attractive, Poor, Adventurer. Occupation: Map Maker

Voice: Speaks through clenched teeth

Attributes [hide]

Gerbo Scheppen, Male Gnome Wizard 5
Small (3'5") Gnome, Chaotic Neutral (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)10 (+0) 18 (+4)13 (+1)
Skills Persuasion +4, Survival +7
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114

Possessions: 800 gp. Freshwater pearl (10 gp). Azurite (10 gp). Amethyst (80 gp). Fire opal (700 gp). 1 Chain shirt. 1 Masterwork Heavy wooden shield. 1 Masterwork studded leather.


Social Check DCs


Cloak Of Winter, Male Tabaxi [Permalink]

Personal [hide]

Description: He prefers to wear black clothing when he does not wear armor. He has a slight overbite and is overall scrawny. His fur is orange, silky, and of moderate length. His eyes are amber and he is always smoking a pipe.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a minor phobia of water and hates getting wet.

History: Gifted from a young age, Cloak studied abroad. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He has drifted from career to career and currently works as a Shipwright.

Motivation: To share knowledge with the world; and sabotage a competitor

Ideals: Gifted, Logical. Flaws: Fearful. Bonds: Attractive, Job, Rich. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Cloak Of Winter, Male Tabaxi Expert 8
Medium (5'0") Tabaxi, Lawful Good (CR 8)
Armor Class 11
Hit Points 57 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 17 (+3)11 (+0) 13 (+1)16 (+3)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1

Possessions: 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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