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NPC Generator

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Advanced [show]


Gildmak Jamjar, Male Halfling [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears blue robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a bastard sword, but if one is not available he will default to his flail. His auburn hair is long and unkept. His eyes are a pleasant amber.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: He was born a particularly ugly child, much to the horror of his parents. He helped his mother out around the business and became quite the natural. He has achieved small success as a Architect.

Motivation: Further expansion of business; and he desires power and/or immortality

Flaws: Ugly. Bonds: Job, Has a crush, Adventurer. Occupation: Architect

Voice: Complex vocabulary, royal

Attributes [hide]

Gildmak Jamjar, Male Halfling Paladin 6
Small (3'1") Halfling, Neutral Evil (CR 6)
Armor Class 13
Hit Points 45 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 17 (+3)18 (+4) 9 (-1)18 (+4)
Skills Arcana +7, Insight +2
Senses Passive Perception 9
Languages Common, Halfling, Ignan, Undercommon, Gnoll, Dwarven
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 600 gp.


Social Check DCs


Clerebold Marston, Male Human [Permalink]

Personal [hide]

Description: An older man who wears tight fighting clothing, which leaves very little to the imagination, he is not a threatening figure. His long white hair reaches down to his waist. He has blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: Born to a pair of adventurers, Clerebold grew up listening to his mother's many stories. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now mingles about in high society.

Motivation: He is greedy.

Ideals: Fighting. Flaws: Antagonistic, Impulsive. Bonds: Adventurer, Rich. Occupation: Servant

Voice: Hard of hearing, loud

Attributes [hide]

Clerebold Marston, Male Human Warlock 7
Medium (5'8") Human, Chaotic Evil (CR 7)
Armor Class 11
Hit Points 47 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)15 (+2) 11 (+0)12 (+1)
Skills Performance +4
Senses Passive Perception 10
Languages Common, Undercommon, Abyssal
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13322220

Possessions: 9000 sp. Embroidered silk and velvet mantle with numerous moonstones (2300 gp). Silver ewer (60 gp). Eyepatch with mock eye of sapphire and moonstone (2000 gp). Silver comb with moonstones (900 gp).


Social Check DCs


Traki Arnuanna, Male Elf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he wears a weathered and beat up set of banded mail beneath an oversized grey coat. His brown hair is greying along the sides and has receded to reveal a widow's peak. His violet eyes lackadaisically let the world flow into them.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Healer arts, while his father instructed him in etiquette, music and courtly manner. A few years later when the north was not economically sound they moved to his current location. He struck the Healer job and began his own company from there.

Motivation: Further expansion of business; and wants to open a new tavern

Bonds: Job, Rich, Immigrant. Occupation: Healer

Voice: Pronounces difficult words wrong

Attributes [hide]

Traki Arnuanna, Male Elf Bard 1
Medium (4'10") Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 5 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 8 (-1)14 (+2) 14 (+2)14 (+2)
Skills Athletics +4, Religion +4
Senses Passive Perception 12
Languages Common, Elven, Abyssal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1220000

Possessions: 6000 cp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Flask In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is generally shirtless and showing off his tattooed chest. He wears his lavender fur up. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Flask hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: Flask was born in the west. At a young age he loved to build and create. He helped his father out around the business and became quite the natural. He now owns his own business.

Motivation: His name or reputation has been wronged in the past by giants, and he desires to right it; and sabotage a competitor

Ideals: Artistic, Fighting, Persistence. Bonds: Job, Enemies. Occupation: Navigator

Voice: Hollow voice

Attributes [hide]

Flask In Woods, Male Tabaxi Cleric 10
Medium (6'5") Tabaxi, True Neutral (CR 10)
Armor Class 12
Hit Points 36 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 11 (+0)9 (-1) 16 (+3)10 (+0)
Skills History +3, Survival +7
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day156443320

Possessions: Solid gold idol (600 gp). Solid gold idol (600 gp). Brass mug with jade inlays (600 gp). Golden circlet with four aquamarines (1000 gp). Cloth of gold vestments (150 gp). 1 Minor magic item.


Social Check DCs

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