Aramil Blumenthal, Male Half-Elf [Permalink]
Personal [hide]
Description: This southern man is abnormally tall. He wears very tight pants and wife beaters, though occasionally he sports a violet coat. His whole body is exceptionally muscular. He wears his white hair down. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He hates illithids. He views them as having robbed his home of its proper glory. He also is a firm believer in the manly ideal.
History: Born to a poor family in the city he treasured whatever gifts he got. Aramil was born on a far southern desert where he grew up under the tutelage of his father, an expert Guard. He moves from town to town, unable to find a place to settle.
Motivation: He wants revenge against illithids; and many illithids want him driven away
Flaws: Insane, Impulsive. Bonds: Immigrant, Enemies, Poor. Occupation: Guard
Voice: Boston accent
Attributes [hide]
Medium (5'4") Half-Elf, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 49 (5d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Ignan, Sylvan
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
Possessions: 800 gp. 1 Minor magic item.
Seven In the Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a black coat over a tan low-cut shirt, and a broad hat upon his head. He wears his beige fur up. His eyes are blue and he is always smoking a pipe.
Personality: He does not believe in betrayal or weakness as things to be tolerated. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an apprentice working in his father's forge. He struck the Bather job and began his own company from there.
Motivation: Many orcs want him driven away; and expand his business
Ideals: Justice, Gifted. Bonds: Military, Job, Enemies. Occupation: Bather
Voice: Soft and melodious
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 6)
Armor Class 12
Hit Points 34 (6d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 13 (+1) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
Possessions: Sapphire pendant on gold chain (2000 gp). Silver-plated steel longsword with jet jewel in hilt (200 gp). 1 Minor magic item.
Broce Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: This late middle aged man wears tight fitting clothing which further accentuates his frame and is in decent physical shape. His hair is white, silky, and of moderate length. He has gleaming, smiling brown eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His job bores him to no end. He has decided to make it more interesting.
History: He was born in the east. A gifted student he started as a Cartwright, but he got bored and became a Interpreter. He left for the east, certain he would find work there.
Motivation: He has passion for adventuring and risk; and he is a bit of a kleptomaniac
Ideals: Passionate. Bonds: Attractive, Adventurer, Criminal record, Immigrant, Job. Occupation: Interpreter
Voice: Eastern European accent
Attributes [hide]
Small (3'8") Gnome, Lawful Evil (CR 6)
Armor Class 13
Hit Points 37 (6d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 15 (+2) | 14 (+2) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Gnome, Elven, Gnoll
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 3 | 3 | 1 | 0 | 0 | 0 |
Possessions: 300 gp. Deep green spinel (130 gp). 1 Minor magic item.
Beloril Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears light armors faded through time and improper care. His brown hair is still thick. His eyes are likewise hazel.
Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is a great chef.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He took every job he could get his hands on, but the opportunities for Dwarves in the south were limited. He has set out to sabotage the competition.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult.
Ideals: Gifted. Bonds: Criminal record, Immigrant, Job. Occupation: Fortune-teller
Voice: Scratchy, weak
Attributes [hide]
Medium (4'0") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 23 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 220 gp. A miniature golden chest with tiny emeralds lining the top (40 gp). 1 Half-Plate.
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