Don Berevan, Male Half-Elf [Permalink]
Personal [hide]
Description: An older man who is dressed in an above average manner, he is not a threatening figure. His black hair is thinning but still full. His hazel eyes dart from person to person.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He believes the world needs to unite to get rid of drow once and for all.
History: When he was but 7 years old his parents immigrated from the west. He married young, but lost his spouse to drow. He left for the west, certain he would find work there.
Motivation: Marry his brother to traveling adventurers; and to reunite with his absent mother
Flaws: Depressed. Bonds: Attractive, Family, Enemies, Immigrant. Occupation: Cartwright
Voice: Draws out vowels
Attributes [hide]
Medium (4'10") Half-Elf, True Neutral (CR 5)
Armor Class 13
Hit Points 23 (5d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 12 (+1) | 14 (+2) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Terran
Attacks Melee +2 / 2d4-1, Ranged +6 / 2d4+3, Grapple +3
Possessions: 200 gp. Old masterpiece painting (1300 gp). Fire opal pendant on a fine gold chain (1300 gp). A roughly beaten golden orb (90 gp). Carved bone or ivory statuette (10 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon. 1 Masterwork Common Melee.
John Ogden, Male Human [Permalink]
Personal [hide]
Description: An older man who wears an entirely black suit with yellow socks and a vest with buckled shoes, he is not a threatening figure. He has wavy golden hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He passes on several rewards to people in need. He makes a point to leave places better than he found them.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He would like to get married and retire; and he desires power and/or immortality
Ideals: Disciplined, Philantrophist. Flaws: Disease. Bonds: Adventurer, Has a crush. Occupation: Tanner
Voice: Shortens vowels
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 8 (1d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 14 (+2) | 17 (+3) | 8 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Druidic, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 130 gp. Chrysoberyl (90 gp).
Ar-Baruk Crawford, Male Half-Orc [Permalink]
Personal [hide]
Description: The dark-skinned man stands 6'5" and likes to wear ponchos typically of a light white in addition to tight pants. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep blue.
Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He never wears the same outfit twice, unless he absolutely has to.
History: A child with a great deal of painting talent his parents made sure he got the chance to thrive. He was an athlete and attended two major summer competitions. He never won. Some 8 years later his spouse died after the birth of his son. Heartbroken, Ar-Baruk never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: Sabotage a competitor; and wants to work out more often
Ideals: Artistic, Athletic. Flaws: Terse. Bonds: In love, Job. Occupation: Fortune-teller
Voice: Low range voice
Attributes [hide]
Medium (6'5") Half-Orc, True Neutral (CR 7)
Armor Class 11
Hit Points 33 (7d6)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 10 (+0) | 13 (+1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common, Orc, Druidic
Attacks Melee +4 / 2d8+1, Ranged +4 / 2d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 3 | 3 | 2 | 0 | 0 | 0 |
Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.
Traubon Bigtoe, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey costume with the symbols of death on his torso. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His silver hair is braided into rings. He has several tiny emerald earrings on each ear.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He also is a firm believer in the manly ideal.
History: He is the product a well kept family trust fund and as such has never really known need. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and to prove his worth to the world
Ideals: Passionate. Flaws: Impulsive. Bonds: Attractive, Rich. Occupation: Gardener
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'1") Dwarf, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d6)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 10 (+0) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 2 | 0 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp.
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Their contribution stands as a beacon of hope for all adventurers!
