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NPC Generator

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Advanced [show]


Gerbo Welber, Male Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky man is wearing a perfectly clean shirt and pair of pants. His hair is short and golden. He wears round tiny glasses practically rammed into his face.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. He is used to getting what he wants. In part because he is a meticulous planner.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. He has had some formal singing training, and achieved minor success. He has never given up on his singing dream.

Motivation: To end his boredom; and he is content

Ideals: Professionalism, Artistic. Flaws: Antagonistic, Mundane. Bonds: Attractive, Slave. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Gerbo Welber, Male Gnome Ranger 4
Small (3'7") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 28 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 15 (+2)17 (+3) 15 (+2)16 (+3)
Skills Performance +5
Senses Passive Perception 12
Languages Common, Gnome, Giant, Abyssal, Celestial
Attacks Melee +4 / 1d10+2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 500 gp.


Social Check DCs


Stannor Tallfellow, Male Halfling [Permalink]

Personal [hide]

Description: He is a husky man, who wears a robe, a symbol of the sun god around his neck, and a longbow on his belt. He has wavy red hair. His half smiles and amber eyes are beguiling and draw you in.

Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He is a very good compulsive liar and kleptomaniac.

History: A powerful necromancer made him what he is. Stannor was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Stannor decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He used his abilities to trick people and travel the world for free.

Motivation: Someone believes him a fraud; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Fighting. Bonds: Attractive, Criminal record, Mentor, Enemies. Occupation: Bowyer

Voice: Cold and demanding tone

Attributes [hide]

Stannor Tallfellow, Male Halfling Warlock 1
Small (3'3") Halfling, Lawful Evil (CR 1)
Armor Class 15
Hit Points 10 (1d8)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 15 (+2)13 (+1) 17 (+3)14 (+2)
Skills Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Sylvan
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112100

Possessions: 400 sp.


Social Check DCs


Gerald Hayes, Male Human [Permalink]

Personal [hide]

Description: This fat northern man has a bulbous nose and wears tight fighting clothing, which leaves very little to the imagination. His skin is also unnaturally pale. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He got into the Courier business at a young age. There was a wharf not far from home where he often wandered off to fish. He then took over the family business and is one of the better Courier for hire.

Motivation: Sabotage a competitor.

Ideals: Fighting, Philantrophist. Flaws: Ugly. Bonds: Job, Nature. Occupation: Courier

Voice: Excited and jittery

Attributes [hide]

Gerald Hayes, Male Human Fighter 11
Medium (5'2") Human, Lawful Good (CR 11)
Armor Class 12
Hit Points 61 (11d10)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)14 (+2) 15 (+2)15 (+2)
Skills Acrobatics +6, Survival +6
Senses Passive Perception 12
Languages Common, Giant, Elven
Attacks Melee +5 / 3d8+1, Ranged +6 / 3d8+2, Grapple +6

Possessions: Lapis lazuli (7 gp). Black pearl (900 gp). White opal (700 gp). Onyx (70 gp). Aquamarine (900 gp). Rhodochrosite (7 gp). Azurite (7 gp). Jade (100 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nalral Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he dresses well, typically a more casual-formal manner. He wears his black hair up in a very large beehive style do. He has a tattooed face.

Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He served in the navy to pay for his family's outstanding loans. His martial abilities were realized during a raid on his village. He was granted martial powers by his dying sister.

Motivation: He wants nothing more than to rejoin the army.

Ideals: Gifted. Flaws: Antagonistic. Bonds: Attractive, Military. Occupation: Doctor

Voice: Spanish accent

Attributes [hide]

Nalral Brawnanvil, Male Dwarf Wizard 2
Medium (4'3") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)9 (-1) 12 (+1)11 (+0)
Skills Athletics +3, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs

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