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NPC Generator

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Advanced [show]


Anselm Gyula, Male Half-Elf [Permalink]

Personal [hide]

Description: This malnourished man wears a yellow coat over a brown low-cut shirt, and a small hat upon his head. His small hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Anselm was born the youngest of three triplets. While studying, he fell in love. They married and had a son. When his spouse passed he lost his only source of income but claims to his sons to still be retired.

Motivation: Balancing his hectic life and new Detective responsibilities is difficult; and to be a navigator again

Flaws: Ugly. Bonds: Poor, Job, Family, In love. Occupation: Detective

Voice: Mousy voice

Attributes [hide]

Anselm Gyula, Male Half-Elf Commoner 5
Medium (5'1") Half-Elf, Chaotic Good (CR 5)
Armor Class 10
Hit Points 20 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 15 (+2)18 (+4) 11 (+0)15 (+2)
Skills Insight +3, Religion +7
Senses Passive Perception 10
Languages Common, Elven, Gnoll, Draconic, Abyssal, Giant
Attacks Melee +6 / 2d4+3, Ranged +3 / 2d4+0, Grapple +3

Possessions: 800 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Vlorn Stoutman, Male Halfling [Permalink]

Personal [hide]

Description: This man wears a yellow cloak and cross-gartered black stockings. He is muscular with a powerful set of arms. His hair is always cut to a buzz. He has a tattooed face.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Vlorn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. After a long history of fighting, Vlorn and his spouse have recently divorced.

Motivation: He feels kind of lost in life; and doesn't want to be a body guard and was forced into it by his family

Ideals: Philantrophist. Flaws: Antagonistic, Depressed. Bonds: Poor, Family. Occupation: Body Guard

Voice: High pitched, excited

Attributes [hide]

Vlorn Stoutman, Male Halfling Expert 5
Small (3'2") Halfling, Lawful Neutral (CR 5)
Armor Class 13
Hit Points 21 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 12 (+1)17 (+3) 9 (-1)12 (+1)
Skills Perception +2, Persuasion +4
Senses Passive Perception 14
Languages Common, Halfling, Gnome, Goblin, Giant
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 100 gp.


Social Check DCs


Bharash Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'8" and muscular, this eastern man wears bulky red painted plate armor. His crest, while still mostly scarlet, has prominent grey streaks. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his red eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Sold as a small child to a necromancer, Bharash was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He found a children's book about a Dragonborn Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Wants to have a good time and be beloved; and obtaining odd cultural dragonborn artifacts is his passion

Ideals: Athletic, Optimist. Bonds: Attractive, Adventurer, Mentor. Occupation: Fisher

Voice: Old Prospector

Attributes [hide]

Bharash Vangdondalor, Male Dragonborn Monk 6
Medium (6'8") Dragonborn, Lawful Neutral (CR 6)
Armor Class 9
Hit Points 38 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)9 (-1) 14 (+2)17 (+3) 14 (+2)18 (+4)
Skills Nature +6, Religion +6
Senses Passive Perception 12
Languages Common, Gnome, Ignan, Draconic
Attacks Melee +6 / 2d6+3, Ranged +2 / 2d6-1, Grapple +3

Possessions: 900 gp.


Social Check DCs


Enialis Erenaeth, Male Elf [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a tight fitting yellow shirt and pants. He wears a Stetson hat to hide his balding. His skin is flawless and his hazel eyes scan people very quickly.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Elves became a terror of the countryside. He has never given up on his writing dream.

Motivation: Wants to raise his children well.

Ideals: Gifted, Artistic. Bonds: Attractive, Family, Religious. Occupation: Marshal

Voice: Soft and mumbly

Attributes [hide]

Enialis Erenaeth, Male Elf Rogue 3
Medium (5'4") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 13 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 11 (+0)12 (+1) 15 (+2)15 (+2)
Skills Arcana +3, Sleight of Hand +4
Senses Passive Perception 12
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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