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NPC Generator

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Advanced [show]


John Wharton, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears rags and sports a simple walking cane. He sports a flattop hair cut. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his blue eyes.

Personality: He barks his statements quickly and with little fuss. He prefers small words and is at his heart utilitarian. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Born in the east to a Healer, John learned a great deal about his father's area of expertise. His parents enrolled him in a Fighter school at a young age so that he could practice his divine talents. He has achieved small success as a Healer.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Joker, Gifted. Flaws: Terse. Bonds: Poor, Attractive, Job. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

John Wharton, Male Human Fighter 1
Medium (5'4") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 11 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 13 (+1)14 (+2) 10 (+0)11 (+0)
Skills Acrobatics +3, Investigation +4
Senses Passive Perception 10
Languages Common, Celestial, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4

Possessions: 300 sp.


Social Check DCs


Bucklal Goldfound, Male Halfling [Permalink]

Personal [hide]

Description: He stands about 3'0" and is dressed in earthy colors with a green and white handkerchief worn on his left side. His left hand appears badly burned and disfigured. His red hair is long and unkept. His violet eyes dart from person to person to random spaces in the air.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. Bucklal is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: Born in the east to a Bather, Bucklal learned a great deal about his mother's area of expertise. Over the years he perfected his riding and shooting skills. He has drifted from career to career and currently works as a Bather.

Motivation: Doesn't want to be a Bather and was forced into it by his family.

Flaws: Ugly, Antagonistic. Bonds: Family, Job, Nature. Occupation: Bather

Voice: German accent

Attributes [hide]

Bucklal Goldfound, Male Halfling Druid 6
Small (3'0") Halfling, Chaotic Neutral (CR 6)
Armor Class 14
Hit Points 56 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)16 (+3) 18 (+4)12 (+1) 15 (+2)11 (+0)
Skills History +4, Perception +5
Senses Passive Perception 15
Languages Common, Halfling, Dwarven
Attacks Melee +1 / 2d6-2, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 2000 sp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (40 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (100 gp).


Social Check DCs


Kite On the Water, Male Tabaxi [Permalink]

Personal [hide]

Description: A middle-aged man, he sports yellow clothing, slightly heavier than average wear, and is pretty ugly. His lavender fur is drawn into a tight pony tail with a butterfly scrunchie. He has a tattooed face.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He uses divination through singing.

History: He served in the navy to pay for his family's outstanding loans. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kite took refuge in the large cave and found the beat up shield and armor he uses now. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He loathes his own lifestyle; and he wants nothing more than to rejoin the army

Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Military, Nature. Occupation: Fortune-teller

Voice: Low and grunting

Attributes [hide]

Kite On the Water, Male Tabaxi Warlock 5
Medium (6'6") Tabaxi, Chaotic Good (CR 5)
Armor Class 12
Hit Points 40 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 14 (+2)16 (+3) 12 (+1)13 (+1)
Skills History +6, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Abyssal, Aquan, Auran
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143222000

Possessions: 200 gp. Pink pearl (130 gp). Citrine (60 gp).


Social Check DCs


Mozikth Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears a grey vest and prefers violet and grey shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of morningstars on his belt, each one with a amber on the hilt. His silver crest, when down, is lengthy. His eyes are gold and catlike.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born to a criminal king-pin and mafia family A gypsy cursed him at a young age, leading to his ugly appearance. He has recently gotten a pet goose that steals things from people.

Motivation: He has comitted a past crime that haunts him to this day; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Antagonistic, Insane. Bonds: Criminal record. Occupation: Tanner

Voice: Gruff and masculine

Attributes [hide]

Mozikth Sumnarghthrysh, Male Dragonborn Rogue 2
Medium (6'6") Dragonborn, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 15 (+2)13 (+1) 13 (+1)14 (+2)
Skills Intimidation +4, Religion +3
Senses Passive Perception 11
Languages Common, Sylvan
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 310 gp. Gold and topaz bottle stopper cork (500 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (10 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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