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NPC Generator

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Advanced [show]


Mormo Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of his god around his neck, and a shortbow on his belt. His dark red hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He never swears and excessively uses polite adverbs when speaking. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: He was born the only child of a wealthy merchant. He was an athlete and attended two major summer competitions. He never won. He now mingles about in high society.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Fighting, Athletic, Optimist, Entrepeneur. Bonds: Rich. Occupation: Roofer

Voice: Nasally tone

Attributes [hide]

Mormo Excellence, Male Tiefling Sorcerer 5
Medium (6'0") Tiefling, Lawful Good (CR 5)
Armor Class 11
Hit Points 29 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)13 (+1) 14 (+2)17 (+3)
Skills Perception +5, Survival +5
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126640

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Shivering Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears many layers of old clothing at all times. His fur is greying and his face has many wrinkles. His blue eyes dart from person to person to random spaces in the air.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. The war was a terrible time for him, and Shivering does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A few years later when the east was not economically sound they moved to his current location. He left for the south, certain he would find work there.

Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life

Ideals: Joker. Flaws: Ugly, Depressed. Bonds: Poor, Immigrant, Military. Occupation: Carter

Voice: Switch between two voices

Attributes [hide]

Shivering Shoe, Male Tabaxi Cleric 10
Medium (5'10") Tabaxi, True Neutral (CR 10)
Armor Class 14
Hit Points 56 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 13 (+1)18 (+4) 12 (+1)13 (+1)
Skills Investigation +8, Performance +5
Senses Passive Perception 11
Languages Common, Druidic, Sylvan, Abyssal, Draconic
Attacks Melee +5 / 3d6+1, Ranged +8 / 3d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13644

Possessions: 230 pp. Zircon (80 gp). White pearl (120 gp). Red garnet (120 gp). Banded agate (14 gp). Obsidian (14 gp). Hematite (14 gp).


Social Check DCs


Great Running, Male Tabaxi [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'0" has a big stupid grin on his face most of the time. He wears long strands of amethyst and short black dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His orange fur has been sun bleached extensively. His eyes, though not visible through his cowl, are blue.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is afraid of women and trembles around them

History: He was born several months after his mother was called into army service. While he appears to be a normal Tabaxi, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is greedy; and money/treasure

Ideals: Optimist. Flaws: Shy, Insane. Bonds: Rich, Military. Occupation: Courier

Voice: High pitched, excited

Attributes [hide]

Great Running, Male Tabaxi Cleric 9
Medium (6'0") Tabaxi, Neutral Evil (CR 9)
Armor Class 11
Hit Points 51 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)12 (+1) 14 (+2)19 (+4)
Skills Investigation +4, Religion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364432

Possessions: 600 gp. Freshwater pearl (12 gp). Amethyst (110 gp).


Social Check DCs


Gilthur Hammerstone, Male Dwarf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He sports grey clothing, slightly heavier than average wear. His hair is short and blonde. This green eyed westerner is not easily forgotten.

Personality: Gilthur hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since lost track of the people in his past.

Motivation: His spouse's relatives view him with great suspicion; and to unite with his sister

Ideals: Athletic, Artistic. Flaws: Disease. Bonds: Family, Adventurer. Occupation: Mortician

Voice: Rhymes sentences (sorry)

Attributes [hide]

Gilthur Hammerstone, Male Dwarf Rogue 1
Medium (4'5") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 13 (+1)11 (+0) 18 (+4)13 (+1)
Skills Medicine +6, Persuasion +3
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3

Possessions: Just what you see.


Social Check DCs

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