Fonkin Bafflestone, Male Gnome [Permalink]
Personal [hide]
Description: With brown face paint in a stripe pattern across his face, he wears tan leather gloves, a tan jacket, and tight pants. With bright chestnut hair and a scraggly beard. He has several tiny amethyst earrings on each ear.
Personality: He has always had a great fascination with Gnomish culture. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. As a young adult he joined a group advocating for an improvement in Gnomish conditions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: He's repulsed by the PC; and a strong sense of loyalty to gnomish people
Flaws: Racist, Antagonistic. Bonds: Rich, Mentor, Slave. Occupation: Priest
Voice: Complex vocabulary, royal
Attributes [hide]
Small (3'7") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 43 (4d10)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 18 (+4) | 16 (+3) | 13 (+1) | 14 (+2) |
Senses Passive Perception 14
Languages Common, Gnome, Aquan, Auran, Ignan
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
Possessions: 100 gp. 1 Tanglefoot bags. 2 Acid flasks. 1 Tanglefoot bags. 2 Antitoxin.
Bathin Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Tiefling, and stands approximately 5'11". He wears a weathered and beat up set of banded mail beneath an oversized black coat, and his gloved hand is found clutching a morningstar. His dark red hair is unkempt and raggedy. He wears crescent spectacles with a black brim.
Personality: Cocky and sure of himself, he believes he is the best Interpreter born in the past three hundred years. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Born to a poor family in the city he treasured whatever gifts he got. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Interpreter. He then took over the family business and is one of the better Interpreter for hire.
Motivation: To prove his worth to the world; and wants to open a new tavern
Flaws: Ugly, Impulsive. Bonds: Poor, Job. Occupation: Interpreter
Voice: Squeaky
Attributes [hide]
Medium (5'11") Tiefling, Lawful Good (CR 8)
Armor Class 11
Hit Points 46 (8d10)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 10 (+0) | 13 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +7 / 2d10+4, Ranged +4 / 2d10+1, Grapple +4
Possessions: 500 gp.
Joser Thistletop, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man dresses like a well dressed Sage does. His moppish black hair is in a traditional bowl cut. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is a bit of a xeno-phobe, disliking non-Halflings.
History: Born in the west to a Sage, Joser learned a great deal about his father's area of expertise. Like his father and his brother before him, after school he went straight into learning to become a Sage. He has worked as a Sage like his father before him.
Motivation: He is unsatisfied with his job.
Ideals: Passionate. Flaws: Addict, Racist. Bonds: Job, Poor. Occupation: Sage
Voice: Sensual and smooth
Attributes [hide]
Small (2'10") Halfling, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +0 / 1d8-2, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 2 | 2 | 2 |
Possessions: 300 gp. Black pearl (200 gp). 1 Smokesticks.
Anverth Timbers, Male Gnome [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He wears a faded coat and loose pants complete with small hat. He wears a small hat to cover his moderate length blonde hair. His green eyes are passionate and lively.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. Anverth enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: He was born in the north. Through the years after Anverth was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Anverth's mother didn't care for him much, and the feeling was mutual. He now spends his time doing works of charity.
Motivation: He's repulsed by the PC; and he is currently in port desperately looking for someone to get him out
Ideals: Philantrophist. Flaws: Antagonistic, Hedonist. Bonds: Immigrant, Slave. Occupation: Mason
Voice: Sounds elderly
Attributes [hide]
Small (3'4") Gnome, True Neutral (CR 9)
Armor Class 15
Hit Points 80 (9d8)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 19 (+4) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +2 / 3d4-1, Ranged +7 / 3d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 3 | 2 | 2 |
Possessions: Deep blue spinel (700 gp). Alexandrite (700 gp). Deep blue spinel (700 gp). Amber (130 gp). Tiger eye turquoise (4 gp). Freshwater pearl (4 gp). 1 Minor magic item. 1 Minor magic item.
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