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NPC Generator

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Advanced [show]


Theriatis Withrethin, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears rags and sports a simple walking cane. His chestnut hair has been sun bleached extensively. His eyes are a pleasant hazel.

Personality: Calm and collected, he is a well trained Adventurer. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: He was born at the edge of vast desert. Like his mother and his sister before him, after school he went straight into learning to become a Adventurer. After a long history of fighting, Theriatis and his spouse have recently divorced.

Motivation: Further expansion of business; and balancing his hectic life and new adventurer responsibilities is difficult

Flaws: Antagonistic. Bonds: Poor, Job, Mentor, Nature. Occupation: Adventurer

Voice: Smoker's lung

Attributes [hide]

Theriatis Withrethin, Male Elf Aristocrat 7
Medium (4'11") Elf, Lawful Evil (CR 7)
Armor Class 12
Hit Points 38 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 11 (+0)13 (+1) 9 (-1)14 (+2)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Dwarven
Attacks Melee +4 / 2d8+1, Ranged +5 / 2d8+2, Grapple +2

Possessions: Iolite (40 gp).


Social Check DCs


Norûk Winterbourne, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a slight overbite and is overall scrawny. His white hair is cut short with large spiked bangs in the front. He has gray eyes and a red hat with a green feather.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is frequently practicing swordplay.

History: He served in the navy to pay for his family's outstanding loans. Like his mother and his sister before him, after school he went straight into learning to become a Slave Trader. He then took over the family business and is one of the better Slave Trader for hire.

Motivation: To find somewhere to settle down; and wants to open a new tavern

Flaws: Emotional, Mundane. Bonds: Military, Job. Occupation: Slave Trader

Voice: Soothing and warm

Attributes [hide]

Norûk Winterbourne, Male Half-Orc Ranger 6
Medium (5'8") Half-Orc, Chaotic Evil (CR 6)
Armor Class 14
Hit Points 42 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)18 (+4) 12 (+1)15 (+2) 16 (+3)11 (+0)
Skills History +5, Nature +5
Senses Passive Perception 13
Languages Common, Orc, Draconic, Gnoll
Attacks Melee +3 / 2d6+0, Ranged +7 / 2d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1401000

Possessions: 800 gp. Star rose quartz (60 gp). Banded agate (9 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Howard Underbough, Male Halfling [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He carries a battered ceremonial dagger and tarnished club as well. He wears his brown hair down. His eyes are amber and beady.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born in the east his family was never financially stable. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is compelled to act according to his religious beliefs; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Shy, Hedonist. Bonds: Poor, Religious. Occupation: Fisher

Voice: American accent

Attributes [hide]

Howard Underbough, Male Halfling Cleric 6
Small (3'0") Halfling, Lawful Evil (CR 6)
Armor Class 11
Hit Points 50 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 14 (+2)11 (+0) 15 (+2)13 (+1)
Skills Athletics +6, Investigation +3
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13533200

Possessions: 90 pp.


Social Check DCs


Gunter Ainsley, Male Human [Permalink]

Personal [hide]

Description: This tall, slender man wears a white shirt with thin brown vertical stripes and green pants. His black hair is styled in orderly dreadlocks. His eyes, though not visible through his cowl, are amber.

Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Marshal arts, while his mother instructed him in etiquette, music and courtly manner. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.

Motivation: Further expansion of business.

Bonds: Job, Adventurer, Rich. Occupation: Marshal

Voice: Hissing voice

Attributes [hide]

Gunter Ainsley, Male Human Warlock 7
Medium (5'8") Human, True Neutral (CR 7)
Armor Class 12
Hit Points 48 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)14 (+2) 12 (+1)11 (+0) 16 (+3)14 (+2)
Skills History +3, Perception +6
Senses Passive Perception 16
Languages Common
Attacks Melee +7 / 2d8+4, Ranged +5 / 2d8+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 1200 gp. Blue sapphire (900 gp). Zircon (20 gp). Deep blue spinel (1100 gp). Violet garnet (1100 gp).


Social Check DCs

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