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NPC Generator

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Advanced [show]


Nicor Absence, Male Tiefling [Permalink]

Personal [hide]

Description: This northern man is abnormally tall. He has a large green mantle and cape that has been intricately interwoven into his tan robe. His whole body is exceptionally muscular. He has styled his silver hair well, parting it to the right. His face is covered beneath a completely black helmet.

Personality: He is not truly malevolent, but he is obsessed with dancing. He constantly tries to fill his life with dancing. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: Nicor was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Miller hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Miller responsibilities is difficult; and he uses money and sex appeal to get what he needs

Ideals: Artistic. Flaws: Shy. Bonds: Immigrant, Poor. Occupation: Miller

Voice: Loud with bravado

Attributes [hide]

Nicor Absence, Male Tiefling Cleric 10
Medium (6'1") Tiefling, Lawful Evil (CR 10)
Armor Class 12
Hit Points 92 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)15 (+2) 19 (+4)13 (+1) 11 (+0)16 (+3)
Skills Acrobatics +6, Intimidation +7
Senses Passive Perception 10
Languages Common, Terran
Attacks Melee +3 / 3d6-1, Ranged +6 / 3d6+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 270 pp.


Social Check DCs


Rûkdûg Harlow, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with top hat. He carries with him a set of hand crossbows on his belt, each one with a emerald on the hilt. He has a long white beard with little hanging trinkets. His face is covered beneath a completely black helmet.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He is able to make almost anything out of random pieces of junk.

History: When he was but 8 years old his parents immigrated from the south. At a young age both his parents were killed in an accident. His uncle (a powerful person with enemies on both sides of the law) took him in and had him trained in basic self defense. He moves from town to town, unable to find a place to settle.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Fighting, Gifted. Bonds: Criminal record, Immigrant. Occupation: Butcher

Voice: Pirate accent

Attributes [hide]

Rûkdûg Harlow, Male Half-Orc Cleric 3
Medium (5'6") Half-Orc, Lawful Evil (CR 3)
Armor Class 9
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 15 (+2)13 (+1) 13 (+1)7 (-2)
Skills Intimidation +0, Survival +3
Senses Passive Perception 11
Languages Common, Orc, Goblin
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 400 gp.


Social Check DCs


Ethereal In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a weathered and beat up set of banded mail beneath an oversized grey coat. His beige fur is thinning but still full. His otherwise smooth face is marked with small tiny scars.

Personality: Confrontational and typically high on some drug or another. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: He was born blind and as such lacked many opportunities for work. His childhood dream was to be a Marshal, but he was a colossal failure. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Sabotage a competitor; and to protect his home

Ideals: Philantrophist. Flaws: Addict, Disease. Occupation: Butcher

Voice: Low rumbling, strings words together

Attributes [hide]

Ethereal In Woods, Male Tabaxi Monk 1
Medium (5'0") Tabaxi, Chaotic Good (CR 1)
Armor Class 11
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 15 (+2)16 (+3) 13 (+1)15 (+2)
Skills Athletics +4, Investigation +5
Senses Passive Perception 11
Languages Common, Auran, Aquan, Draconic
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +5

Possessions: 800 sp. Pink pearl (110 gp).


Social Check DCs


Dabbledob Murnig, Male Gnome [Permalink]

Personal [hide]

Description: He is a physically imposing dark-skinned man. He wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. His silver hair is matted, messy, and big. He wears large thick round spectacles.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: Dabbledob was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Architect. He ran away from his former home and has been making his living as a Architect for the past few years.

Motivation: He is compelled to act according to his religious beliefs; and further expansion of business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Poor, Religious. Occupation: Architect

Voice: Australian accent

Attributes [hide]

Dabbledob Murnig, Male Gnome Ranger 4
Small (3'8") Gnome, Chaotic Good (CR 4)
Armor Class 12
Hit Points 26 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)17 (+3) 14 (+2)9 (-1)
Skills Medicine +4, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Draconic, Druidic, Giant
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Minor magic item.


Social Check DCs

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