Tim Compton, Male Human [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He is constantly adorned with expensive silk clothing, often dyed in bright yellow and blue, and wears rings and necklaces with large, colorful gems. His brown hair is cut jaggedly and amateurishly. His eyes are a pleasant violet.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.
History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He has chosen to use the inheritance that was left to him frivolously. He is searching for what he claims is his rightful reward.
Motivation: He's attracted to the PC; and to be a slave trader again
Ideals: Joker. Bonds: Rich, Job, Military, Adventurer, Has a crush. Occupation: Bookbinder
Voice: Russian accent
Attributes [hide]
Medium (6'2") Human, Lawful Good (CR 5)
Armor Class 10
Hit Points 13 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 11 (+0) | 11 (+0) | 19 (+4) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Goblin, Elven, Aquan, Auran
Attacks Melee +3 / 2d4+0, Ranged +3 / 2d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 3 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Sun In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a man of bearing and well nourished. He wears a pastel tunic with green highlights, and long black pants that bunch up around his shoes. His orange fur is lengthy. This amber eyed northerner is not easily forgotten.
Personality: He thrives on attention. He does whatever is in his power to gain the attention of whomever he deems a fit date. He also has developed a complete distrust of the Spice Merchant profession.
History: Sun hails from a village terrorized by illithids. In his 11th year, his parents were killed by a illithids raid, leaving Sun alone in the world. After a stint in an orphanage, he was adopted. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: A rival would like him out of the picture.
Bonds: Attractive, Job, Enemies, Criminal record. Occupation: Miner
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Evil (CR 19)
Armor Class 12
Hit Points 101 (19d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 15 (+2) | 17 (+3) | 17 (+3) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Draconic, Celestial, Goblin
Attacks Melee +5 / 5d8-1, Ranged +8 / 5d8+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 17 | 4 | 4 | 4 | 4 | 4 | 4 | 4 | 4 |
Possessions: 6000 gp. Amber (120 gp). Bloodstone (50 gp). Rhodochrosite (11 gp). Black pearl (1400 gp). Rhodochrosite (11 gp). Jasper (50 gp). Azurite (11 gp). Hematite (11 gp). Bloodstone (50 gp). Brown-green garnet (120 gp). Red garnet (120 gp). Amethyst (120 gp). Amber (120 gp). Aquamarine (1400 gp). Jade (120 gp). Coral (120 gp). Violet garnet (1400 gp). Golden yellow topaz (1400 gp). Carnelian (50 gp). Zircon (50 gp). Tiger eye turquoise (11 gp). Lapis lazuli (11 gp). Freshwater pearl (11 gp). Chrysoberyl (120 gp). Rich purple corundum (700 gp). Emerald (700 gp). Red garnet (120 gp). 1 Medium magic item. 1 Medium magic item. 1 Medium magic item.
Mindartis Casilltenirra, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears a brown collared shirt and grey pants. He accessorizes with a black scarf around the waist and a strap diagonally across his shirt. He sports a flattop hair cut. His eyes are a pleasant green.
Personality: Cocky and sure of himself, he believes he is the best Fortune-teller born in the past three hundred years. He does not trust anyone and sleeps with one eye open.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Fortune-teller arts, while his father instructed him in etiquette, music and courtly manner. He always admired divine-users and wanted to develop the talent, but never had the affinity for it. Recently the stress of being a Fortune-teller has made it difficult for him to sleep.
Motivation: Balancing his hectic life and new Fortune-teller responsibilities is difficult; and expand his business
Ideals: Athletic, Gifted. Flaws: Insomniac. Bonds: Job, Rich. Occupation: Fortune-teller
Voice: Switch between two voices
Attributes [hide]
Medium (4'10") Elf, Neutral Good (CR 4)
Armor Class 11
Hit Points 10 (4d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 13 (+1) | 8 (-1) | 9 (-1) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d10+2, Ranged +3 / 1d10+1, Grapple +3
Possessions: 40 pp. Large well-done wool tapestry (600 gp). 1 Minor magic item.
Crampernap Nackle, Male Gnome [Permalink]
Personal [hide]
Description: This fat northern man has a bulbous nose and prefers to wear violet clothing when he does not wear armor. His skin is also unnaturally pale. His black hair is cut short. His thin eyebrows rest above his beady amber eyes.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He works hard and plays hard.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Shepherd, but he was a colossal failure. He became a Carter soon after.
Motivation: Gnomish compassion; and sabotage a competitor
Flaws: Ugly, Antagonistic, Hedonist, Racist. Bonds: Slave, Job. Occupation: Carter
Voice: Pirate accent
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 14)
Armor Class 14
Hit Points 64 (14d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 17 (+3) | 13 (+1) | 18 (+4) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Undercommon, Auran, Abyssal, Ignan
Attacks Melee +6 / 4d6+1, Ranged +8 / 4d6+3, Grapple +3
Possessions: 4000 gp. Violet garnet (1200 gp). Azurite (11 gp). Golden yellow topaz (1200 gp). Deep blue spinel (1200 gp). Sardonyx (80 gp). Smoky quartz (80 gp). Carnelian (80 gp). Smoky quartz (80 gp). Hematite (11 gp). Onyx (80 gp). Alexandrite (1200 gp). Aquamarine (1200 gp). Azurite (11 gp). Silver pearl (140 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

